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Part 29
Paper Mario: Color Splash

Part 29

Follow our complete walkthrough for Paper Mario: Color Splash Part 29, guiding you through Stump Glade and The Bafflewoods to find the Wiggler Segment and Radiator.

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Follow our complete walkthrough for Paper Mario: Color Splash Part 29, guiding you through Stump Glade and The Bafflewoods to find the Wiggler Segment and Radiator.

Walkthrough
  1. 1
    Start by jumping onto a stump to reach the other side. Grab the [Eekhammer] from the stump.
  2. 2
    Repeat the process with the next swinging log. Pick up the [Hammer] and peel off Bowser tape from the log boat below.
  3. 3
    Ride the log boat to the Wiggler and then back to the next area.
  4. 4
    Along the background wall, find [Slaphammer], [Jump], and [Hopslipper] stickers. Heal and climb north to the steps.
  5. 5
    Ride the log swing to the other side and defeat the Ninji. Peel off tape to free the next swing.
  6. 6
    Ride the swing behind you to the southern tree stump. Jump across swings to the next tree stump and approach the Wiggler segment.
  7. 7
    You can either fight enemies near the star or return to dry land via the second swing. Head right to find a [Fire Flower] between two brick blocks.
  8. 8
    Go north. Peel off Bowser tape to free the raft, but you don't need to ride it.
  9. 9
    Cross the swings to the other side. Grab the [Ice Flower] from the ?-Block and the [Hurlhammer] from the wall.
  10. 10
    Continue west, drop into the swamp, and head north to find the [Sponge] on a small island.
  11. 11
    Go back east, grab the [Hopslipper], and ride the log back up.
  12. 12
    Make your way west across the swings to a southern cape with a [Hammer]. Head south.
  13. 13
    Unpeel Bowser tape to reveal shortcut-stairs. The ?-Block contains a [Line Jump].
  14. 14
    Move right, but avoid the swing. Paperize and cover the poison flume with a sticker to make the area passable.
  15. 15
    Head north. Pull off the [Wiggler Segment] from the floating log.
  16. 16
    Go right and take the ferry across the swamp. Jump to the goal to complete the stage.

World Map Note: The Wiggler has run off to World 3-10. You can chase it immediately or return to Decalburg for stickers.

Stump Glade (WA.3.11)

  1. Head right towards the huge tree stump and drop into the hole below.
  2. Pick-and-Choose Panic: Answer three questions correctly to win a [Wiggler Segment].
  3. Big Bonking Snifit Bash: Whack 20 Snifits. Hit hearts that appear to restore 5 HP and register a hit.
  4. Unrelentingly Exciting Shuffle Game: A ball-in-the-cup game. Watch the box with the green checkmark and hit it at the end. Getting it wrong initiates a battle under poison box conditions. The game gets faster with each round.
  5. After completing these challenges, you earn your segment and are dropped to a special stage.
  6. Big-Bonking-Panic-Pick-and-Choose Snifit Bash: Combine the first two games. Stomp five Snifits in Whack-a-Mole format before answering three random questions correctly.
  7. After beating this game, you will receive the [Radiator]. Take the pipe back up and grab the Comet Piece to finish the stage.

World Map Note: Chase the Wiggler to 3-2.

The Bafflewoods (WA.3.12)

New areas are now open. Stickers from your previous visit are still available.

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