The Evil Within Part 12 walkthrough: find Map Fragment 8, an Explosive Bolt, and a Journal Entry. Learn how to deal with invisible enemies.
Walkthrough
- 1After finding a HARPOON BOLT, move through the door at the end of the hall and search the room for 3 HANDGUN AMMO.
- 2Find Leslie hidden in the back of the room. An invisible enemy will enter; listen for its movement and be ready to break free from its grab by wiggling the left stick left/right, then attack with your axe or shotgun. Killing it yields 1000 Green Gel.
- 3Collect 100 GREEN GEL from the desk where Leslie was hiding and 300 GREEN GEL from a cabinet.
- 4After a cutscene (a non-interactive cinematic the game plays automatically) in the hall, walk through another hall into a bloody area.
- 5In the bloody area, drain the pool with a nearby switch to reveal a GRENADE.
- 6Climb crates to find 2 HARPOON BOLTS.
- 7Walk up the angled walkway to collect 2 HANDGUN AMMO and break a crate.
- 8Pull a nearby switch to dump out a body, then pull it again to dump out a statue. Break the statue for an ORDINARY KEY.
- 9Note the oil stain on the floor.
- 10In the room behind the green door, a bomb is present. A ladder leads to a switch that drops two flammable barrels. A SHOCK BOLT is next to blue barrels near the stairs. Do not trigger the nearby bomb.
- 11Be careful of a boobytrap right behind the next door; dismantle it. A switch here shoots arrows from the ceiling onto the catwalk.
- 12At the end of this catwalk, find a crate and 2 HANDGUN AMMO.
- 13Jump onto an adjacent container, being aware of a bomb attached to a nearby pillar. Sneak past or dismantle it. Break a nearby crate.
- 14Move to the other side of the walkway to find 3 PARTS.
- 15Dismantle a boobytrap attached to a destroyed catwalk.
- 16Inspect the door to initiate a house warming event where roughly ten enemies appear. Use explosive barrels, the oil spot, the shotgun with matches, or shoot passing bombs with the revolver to thin the crowd.
- 17After defeating all enemies, move through the door and to the end of the long hall. Collect 4 HANDGUN AMMO on your immediate left.
- 18A long-haired, multi-armed creature appears near a corpse. RUN! Alternatively, lead it in a circle to grab 1000 GREEN GEL on a shelf to the right, then RUN.
- 19Run back through the hall and try to open the locked door. Once it opens, move to the next room and hit the shutter.
- 20Collect GREEN GEL in the next room, descend the ladder, and make another run for it, crawling under boobytraps.
- 21Enter the elevator and reach the end of the next hall as fast as you can.
- 22A silver case contains a SHOTGUN SHELL. Head down the stairs, grab 3 HANDGUN AMMO, and continue down until you meet Ruvik. Run upstairs and wait for him to get you.
- 23Turn around and inspect the corner to find MAP FRAGMENT 8.
- 24Head through the red door to collect an EXPLOSIVE BOLT from a silver case and the JOURNAL ENTRY - MARCH 2005 nearby.
- 25Enter the save hub. The newspaper on the counter is INVESTIGATION STALLS. Spend your ordinary key. Consider upgrading the shotgun's reload time.
- 26Head through the hall and enter the first room to your right to find 2 HANDGUN AMMO.
- 27Further down the hall, enter the room on the left to collect 300 GREEN GEL x2 and 5 MATCHES.
- 28Equip your shotgun and head further down the hall, where an invisible enemy waits.
Tips
- Invisible enemies can be heard moving and become visible only when they grab you. Wiggle the left stick to break free and use the axe or shotgun.
- Invisible enemies are worth 1000 Green Gel when killed.
- The oil stain on the floor can be set on fire.
- Flammable barrels can be shot.
- Dismantle boobytraps immediately.
- When facing Ruvik, do not shoot him; instead, run upstairs and let him get you.
- Consider upgrading the shotgun's reload time.
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