The Evil Within Part 21 walkthrough: strategies for opening the iron door without using your gun and finding key items.
Walkthrough
- 1At the start of the cave, punch wooden boards and go through a narrow tunnel to lure the two two-headed creatures guarding the iron door's wheel.
- 2Lead these enemies into the narrow tunnel, ensuring other enemies from the first room also follow.
- 3Sprint past the first creatures into the initial room, then slowly lead all pursuing enemies back to the starting area.
- 4Once all enemies are in the back room, rush through the tunnel and open the iron door without interruption.
- 5Continue through the chapter without shooting or using your gun on any other enemies, as they can all be ran past. Pick up any items you find.
- 6In the large cave, kill the visible two-headed creatures with your handgun, aiming for their heads. Burn the bodies when a head pops.
- 7Smash crates and barrels for items. Collect [3 HANDGUN AMMO] on the right side before the barricaded part.
- 8Defeat the fourth enemy that animates near the barricaded hall, or use an explosive bolt if multiple enemies are close.
- 9In the next room, defeat the two enemies and collect [2 SHOTGUN SHELLS].
- 10Turn the wheel, smash the small statue on top for an [ORDINARY KEY], and head through the open gate.
- 11As you move through the cave towards a bridge, avoid the spikes shot from the wall by using waves and hiding behind rocks.
- 12Smash crates/barrels for [PARTS] and collect the [FREEZE BOLT] near the crates.
- 13Move through the small opening at the end of the tunnel.
- 14Search the left side of the room for the [AUDIO TAPE - CASE STUDY: ALTEREGO].
- 15Inspect the right side for [7 HANDGUN AMMO] and a [FLASH BOLT] sticking from the wall.
- 16Kill the small baby creatures emerging from the wall by running them over.
- 17Open the gate to continue.
- 18Wade through the water, turn left at the intersection, and smash wooden planks to reveal [3 HANDGUN AMMO] and [500 GREEN GEL].
- 19Continue down the main path and inspect the third waterfall on your right to find a small statue; smash it for another [ORDINARY KEY].
- 20Hop over the wooden fence and sprint in circles in the room to kill baby creatures.
- 21In the next room, deal with baby creatures and a regular two-headed creature, then proceed upstairs.
- 22Collect the [EXPLOSIVE BOLT] upstairs to the left.
- 23Smash crates and barrels for random items.
- 24Proceed straight ahead and search the ground for the [CAVE NOTE].
- 25Inspect the corpse and grab the [BLOODY RELIEF PLATE]. Place the side without blood into the door.
- 26Move through the hall(s) to trigger a scene.
- 27Turn around and search for [MAP FRAGMENT 14] by the wall.
- 28Head forward and watch another scene.
- 29In the circular room, find the [RESEARCH FACILITY NOTE] and the [JOURNAL ENTRY - JUNE 2009].
- 30Look at the tip pipe near the double doors with debris for a statue; shoot it to get an [ORDINARY KEY].
- 31Head down the hall and sprint to the end while being chased, staying in the middle to avoid getting stuck.
- 32The chapter ends.
Tips
- To achieve the trophy for not using your gun, lure the two-headed enemies away from the iron door's wheel by running into their room and then leading them into the narrow tunnel.
- Ensure all enemies are following you into the tunnel before proceeding to open the iron door.
- Baby creatures can be easily killed by running them over.
- When encountering multiple two-headed creatures, an explosive bolt aimed at the ground can be effective.
- The small statue on top of the wheel in the second room can be smashed for an [ORDINARY KEY].
- The [BLOODY RELIEF PLATE] should be placed into the door with the side that does not have blood on it.
- When being chased down the hall at the end of the chapter, sprint to the end while staying in the middle of the path.
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