Complete guide to finding all 10 Audio Logs and 45 Ordinary Keys in The Evil Within, covering chapters 2 through 15. Essential for trophy hunters and completionists.
This guide details the locations of all collectible Audio Logs and Ordinary Keys throughout The Evil Within. There are a total of 10 Audio Logs and 45 Ordinary Keys to find. Keys do not respawn, so it's crucial to collect them during your playthrough.
Audio Logs
Chapter 8: A Planted Seed Will Grow
Audio Log #5: Case Study: AlterEgo
After passing the spike-shooting wall and squeezing through a narrow area to a room, search the left side of the room to find this audio tape.
Chapter 9: The Cruelest Intentions
Audio Log #6: Case Study: Psychic Barriers
In the mansion, proceed upstairs and follow the hallways to the back. Past the bathroom and down the next hallway, you'll find a room on the left containing this audio log. This room connects to the main lobby and an enemy will burst through the door to open it. Collect it before completing the mansion's brain puzzles.
Chapter 10: The Craftsman's Tools
Audio Log #7: Laura
After passing through the door opened by the second battery and dealing with two ogres, navigate through the hallways (one of which will launch objects to the ceiling) into a room with a bed. The audio log is on the bed.
Chapter 11: Reunion
Audio Log #8: Searching
In the office area (the large working space), check the back left corner. A save door and vending machines for green gel are nearby, confirming you are in the correct location.
Chapter 15: An Evil Within
Audio Log #9: Imprisoned
Near the start of the chapter, after descending a ladder, you will hear this tape playing. Head through the chain link door and at the intersection, go left to find the audio tape on a barrel.
Audio Log #10: Betrayal
After completing the sewer section and ascending a set of stairs, you will find two doors. Enter the first door to find this audio log in the back of the room.
Ordinary Keys
There are a total of 45 keys in the game, with some chapters containing none. Keys are used to open lockers, which can yield useful items and contribute to a trophy.
Chapter 1: An Emergency Call
NO KEYS IN THIS CHAPTER!
Chapter 2: Remnants
Key #1: After the melee tutorial and while chasing Leslie, you'll reach a metal gate with a nearby goddess statue. Collect the key from the statue BEFORE going through the gate and triggering the lighthouse cut-scene.
Key #2: In the first town area, follow the path until it splits. The right path leads to a house (containing Map Fragment 2). Enter the house, go to the back hallway (beware of a trap!), and find the key in the first room on the right. An enemy may be playing dead here.
Chapter 3: Claws of the Horde
Key #3: Enter the barn and go to the 2nd floor. Near the stairs leading outside, there's a ladder to the roof. Climb it to find the key.
Key #4: In the town, the statue is on a stone wall near where the sniper appears. Alternatively, go past the wagon and look left.
Key #5: Near Key #4, the statue is dangling from power wires connecting the sniper's building to the one across from it. Shoot it down.
Key #6: In the town's central watchtower, the statue is on a wooden beam. You can see it to the left as you climb. Shoot it down.
Chapter 4: The Patient
Key #7: After meeting Valerio, cut open the body he was working on to find the key.
Key #8: In the bloody area near the end of the chapter.
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