Navigate Part 17 of The Evil Within walkthrough. Find collectibles, defeat the Sentinel and Ogres, and manage your resources.
Walkthrough
- 1Head to the elevator to find MAP FRAGMENT 11. The adjacent save hub contains 300 GREEN GEL and JOURNAL ENTRY - MAY 2006. A new newspaper, KCPD OFFICER MISSING, is also available. Board the elevator.
- 2At the top, search the elevator's surroundings for 300 GREEN GEL and a SYRINGE. Cross the bridge to trigger a scene. Shoot the two enemies carrying Joseph (handgun or sniper recommended; 3 SNIPER RIFLE ROUNDS are nearby). Wait for Joseph to create a bridge, then cross. After another scene, you'll need to face a group of enemies. Hold out by running and killing a few.
- 3Move downstairs and through the gate. Smash all crates and barrels for random items. On the right side of the market, find 2 SHOTGUN SHELLS and the AUDIO TAPE - ERNESTO VICTORIANO. There's also 1 PARTS nearby.
- 4Continue smashing crates and barrels. Near the right wall, find an opening leading to a statue with an ORDINARY KEY. Behind stacked tree trunks, find 1000 GREEN GEL. Inspect the chest behind the large statue in the middle of the square (it's rigged) to find a MEDICAL KIT.
- 5Move through the gate and a few steps forward to trigger a scene. Search the room for MAP FRAGMENT 12, 4 MATCHES, and a SYRINGE (in cabinets). Exit and enter the save hub. A new newspaper, CHURCH INVESTIGATION, and a MISSING PERSON POSTER - PASTOR GRACIANO are available. Use the ordinary key to upgrade skills or weapons.
- 6Exit the building to trigger a scene. The save hub is blocked. Hide behind tombstones as Joseph deals with a sniper. Continue, but be aware of slow movement through water and three spawning enemies. Backtrack slightly for Joseph to handle them while you evade. An EXPLOSIVE BOLT is on a large tombstone ahead. Step on the stone in front of the gate to proceed.
- 7Smash crates to your right and collect 4 HANDGUN AMMO down the path. Two Ogres will spawn. Use powerful (explosive) bolts. Move past the first Ogre, then reach a small square. Collect a SPARK BOLT and a SYRINGE by moving through a tombstone. Try to hit both Ogres with one explosive round at a time. Find 5 SNIPER ROUNDS on the left. The second path has 2 EXPLOSIVE BOLTS and a smashable crate. Shoot down a hanging lantern for Ogre damage. Collect 3500 Green Gel from each Ogre.
- 8Move to the end of the second path and find the GRAVEYARD NOTE in front of two horse statues. Return to Joseph; you'll be sent back to the save hub.
- 9When you wake up, move to the next room. Use switches to lower two large bodies onto stones, leaving the small bag ('7') off. Smash the moving body. Find an ORDINARY KEY by smashing a small statue attached to a moving body bag on the left. The right side has 2 HARPOON BOLTS and crates with random items. Move through the hall and collect 300 GREEN GEL from a body pile in the circular room. Ride the elevator up.
- 10In the room at the end of the hall, collect 300 GREEN GEL, 2 SHOTGUN SHELLS, CEMETARY LAB NOTE #1, a SYRINGE, and 4 HANDGUN AMMO. Continue down the hall and search a body in the next room for CEMETARY LAB NOTE #2.
- 11Move past the mutated dog (Sentinel) and down the next hall. Step on the protruding stone to open the door and attempt to go through the gate to trigger a scene, releasing the Sentinel.
BOSS: SENTINEL
The Sentinel is fast at long distances but turns slowly, making the Shotgun effective. It will hide in bushes and attempt to ram you. Sprint away from its charge or shoot it in the face with the shotgun as it charges to stun it, allowing for free attacks. Use explosive bolts to deal significant damage.
Tips
- Conserve ammo by using environmental hazards like the lantern.
- Prioritize explosive bolts for the Ogres and Sentinel.
- Explore thoroughly for all collectibles and resources.
- Upgrade your shotgun and explosive bolt capacity for tougher encounters.
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