Follow this guide to complete The Outer Worlds' Friendship's Due companion quest. Learn how to start the quest, find Voelker and Clyde Harlow, and deal with Trask.
Walkthrough
- 1Start the Quest: To begin "Friendship's Due," you must first talk to Felix after either initiating "Radio Free Monarch" or "Signal Point in Space," or after traveling to Scylla. Felix will then express a desire to speak with you.
- 2Travel to Harlow's Base: Once Felix initiates the conversation, travel to Harlow's Base on Scylla. Ensure Felix is accompanying you on this journey.
- 3Confront Voelker: Upon arriving at Harlow's Base, disembark and take an elevator down. You will encounter an outlaw named Voelker. You have the option to speak with him immediately and attempt an [Intimidate 20] check to impress him. If you bypass him without speaking, this opportunity will be lost. The conversation with Voelker, regardless of the outcome, does not significantly impact the quest's progression.
- 4Meet Clyde Harlow: Proceed through the outlaw base behind Voelker. Navigate through a doorway to the southwest, then head northwest. You will find Clyde Harlow working at a table.
- 5Accept the Task: Engage in conversation with Clyde Harlow. Felix will react with a cold demeanor towards Clyde. Clyde will then reveal his intention: he wants Felix to prove his loyalty by assassinating a traitor named Trask and retrieving his ring.
- 6Locate and Eliminate Trask: Your next objective is to find Trask. The exact location will depend on your choices and progress in the game, but he is typically found on Monarch. Confront Trask and eliminate him.
- 7Retrieve Trask's Ring: After defeating Trask, be sure to collect his ring.
- 8Return to Clyde Harlow: Bring Trask's ring back to Clyde Harlow at his base on Scylla.
- 9Complete the Quest: Hand over Trask's ring to Clyde to successfully complete "Friendship's Due."
Tips
- Make sure Felix is in your party when you travel to Harlow's Base on Scylla, as his presence is crucial for initiating and progressing the quest.
- The [Intimidate 20] check with Voelker is optional but can provide a small advantage if successful.
- Pay attention to dialogue choices, especially when speaking with Clyde Harlow, as they may influence Felix's disposition and potential outcomes.
- Experience Points
- Reputation changes with certain factions (depending on choices)
- Felix's loyalty and potential for further companion interactions.
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