Dive into the stats for every unit in Total Annihilation! Understand Health, Sight, Radar, Sonar, and Jammer capabilities to dominate the battlefield.
Alright, let's break down the units in Total Annihilation. Knowing what each unit brings to the table is super important, whether you're trying to build the perfect army or just figure out what's kicking your butt. This section lays out the key stats for pretty much every unit you'll encounter, from the basic Commander to the heavy hitters.
We're looking at a few key stats here: Health (how much damage it can take), Sight (how far it can see enemies), Radar (its radar range), Sonar (its sonar range), and Jammer (its jamming capabilities). Plus, you've got an ID number, which is mostly for reference, and a Time value, which usually relates to its build cost or some other game mechanic.
Here's the rundown:
| Name | Health | Sight | Radar | Sonar | Jammer | ID | Time |
| Commander | 3000 | 290 | 400 | 400 | 0 | 21 or 23 | 97852 |
| C-Kbot | 710 | 230 | 0 | 0 | 0 | - | 5818 |
| A.K. | 265 | 275 | 0 | 0 | 0 | 88 | 1523 |
| Storm | 620 | 265 | 0 | 0 | 0 | 121 | 1969 |
| Thud | 800 | 245 | 0 | 0 | 0 | 55 | 2171 |
| Crasher | 480 | 292 | 0 | 0 | 0 | 101 | 2636 |
| Adv. C-Kbot | 1070 | 245 | 0 | 0 | 0 | - | 13963 |
| Pyro | 700 | 245 | 0 | 0 | 0 | 1 | 3750 |
| The Can | 2800 | 200 | 0 | 0 | 0 | 94 | 7500 |
| Roach | 195 | 100 | 0 | 0 | 0 | (214 or 215) | 7899 |
| Spectre | 310 | 200 | 0 | 0 | 490 | - | 5439 |
| C-Vehicle | 825 | 200 | 0 | 0 | 0 | - | 5146 |
| Weasel | 84 | 310 | 0 | 0 | 0 | 88 | 1515 |
| Instigator | 653 | 210 | 0 | 0 | 0 | 85 | 1737 |
| Raider | 1058 | 250 | 0 | 0 | 0 | 51 | 2376 |
| Slasher | 655 | 230 | 0 | 0 | 0 | 105 | 1820 |
| Adv. C-Vehicle | 1220 | 227 | 0 | 0 | 0 | - | 10806 |
| Crock | 1144 | 230 | 0 | 0 | 0 | 53 | 6119 |
| Reaper | 2014 | 240 | 0 | 0 | 0 | 57 | 8730 |
| Deleter | 520 | 230 | 0 | 0 | 420 | - | 6404 |
| Pilager | 600 | 230 | 0 | 0 | 0 | 59 | 4523 |
| Goliath | 2845 | 210 | 0 | 0 | 0 | 62 | 7058 |
| Informer | 510 | 210 | 1120 | 0 | 0 | - | 4223 |
| Diplomat | 602 | 230 | 0 | 0 | 0 | 126 | 9002 |
| C-Ship | 1150 | 220 | 0 | 0 | 0 | - | 5537 |
| Searcher | 570 | 280 | 0 | 0 | 0 | 90+101 | 1877 |
| Enforcer | 3150 | 330 | 0 | 305 | 0 | 65+34 | 13368 |
| Envoy | 2120 | 250 | 0 | 0 | 0 | - | 13663 |
| Snake | 590 | 112 | 0 | 400 | 0 | 11 | 9729 |
| Hive | 3500 | 350 | 1780 | 0 | 0 | - | 25271 |
| Shark | 276 | 150 | 0 | 450 | 0 | 13 | 17529 |
| Hydra | 1250 | 245 | 1250 | 0 | 0 | 130+102 | 22126 |
| Executioner | 4170 | 210 | 0 | 420 | 0 | 67+34 | 17050 |
| Warlord | 6140 | 350 | 0 | 0 | 0 | 93+69 | 40640 |
| C-Aircraft | 290 | 270 | 0 | 0 | 0 | - | 9286 |
| Fink | 90 | 350 | 650 | 0 | 0 | - | 2156 |
| Avenger | 202 | 350 | 0 | 0 | 0 | 109 | 9196 |
| Shadow | 315 | 350 | 0 | 0 | 0 | 5 | 10750 |
| Valkyrie | 160 | 245 | 0 | 0 | 0 | - | 5889 |
| Adv. C-Aircraft | 370 | 295 | 0 | 0 | 0 | - | 26001 |
| Rapier | 940 | 350 | 0 | 0 | 0 | 135+136 | 13294 |
| Hurricane | 480 | 350 | 0 | 0 | 0 | 6+87 | 16269 |
| Titan | 375 | 350 | 0 | 0 | 0 | 15 | 13722 |
| Vamp | 490 | 350 | 0 | 0 | 0 | 113+114 | 15924 |
Added Units:
- Dominator — Health: 620, Sight: 285, Radar: 0, Sonar: 0, Jammer: 0, ID: 45, Time: 5191
- Voyeur — Health: 350, Sight: 240, Radar: 1200, Sonar: 0, Jammer: 0, ID: -, Time: 3945
- Leveler — Health: 375, Sight: 220, Radar: 0, Sonar: 0, Jammer: 0, ID: 172, Time: 4209
- Pay attention to the Sight stat – units with high sight can spot enemies way before you see them, which is crucial for early warnings or ambushes.
- Radar and Sonar are key for detecting stealth units or units hidden behind terrain. The Informer and Hive are great examples of units with strong radar/sonar capabilities.
- Don't underestimate the Jammer stat! Units like the Spectre can disrupt enemy targeting and sensors, giving you a huge advantage.
- The Commander is your most important unit. Keep it safe! Its high stats reflect its value.
- The Time value can give you a hint about how resource-intensive or how late-game a unit might be. Higher numbers often mean more powerful or specialized units.
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