Tunic is an isometric action-adventure game where you play as a brave little fox exploring a vibrant, mysterious world. Moment-to-moment gameplay involves careful combat, using items like swords and bombs, and solving environmental puzzles, all while uncovering the secrets held within the game's intricate world and its cryptic instruction manual.
This guide is here to help you conquer Tunic's challenges. We'll walk you through every step of the fox's quest, offer strategies for tough boss encounters like the ones guarding the East and West Bells, detail the locations of all 20 Hidden Fairies and 15 Gold Coins, and explain how to find every Manual Page to unlock secrets like the Mountain door and the 12 Secret Treasures. Plus, we'll guide you on how to unlock every Achievement.
Getting Started
Explore Tunic's diverse item system, from essential gear like Potions and Shields to powerful weapons and single-use consumables. Learn how each item aids your journey.
Getting Started
Explore Tunic's diverse item system, from essential gear like Potions and Shields to powerful weapons and single-use consumables. Learn how each item aids your journey.






















Controls & UI — Tunic Guide
Learn about all the essential controls and UI elements in Tunic. This guide covers gear, equipment, single-use items, and cards to help you navigate the game effectively.
This guide details the various items in Tunic, categorized into Gear, Equipment, Single Use, and Cards. These items aid the player in various ways, from healing and combat to utility and passive buffs.
| Name | Description | Manual Text |
|---|---|---|
| Potions | Heals the player by drinking them. Refills upon resting at a checkpoint. Can be upgraded using ash offerings. | TBA |
| Shield | Allows player to deflect most attacks. Uses stamina when an attack is blocked. Can't use when stamina is empty. | "Left by a RUDELING / Use to deflect blows." |
| Lantern | Creates a small area of light around the player when in areas of complete darkness. | N/A |
| Hero's Laurels | Replaces the player's dodge roll with a short forward teleportation that can be used to cross gaps. | N/A |
| Name | Description | Manual Text |
|---|---|---|
| Stick | A weak melee weapon. The first weapon available to the player. | "Just a stick!" |
| Sword | A melee weapon, much more powerful than the Stick. | "Is this the hero's blade? Or a forgery?" |
| Magic Dagger | Fires a short burst of freezing ice in front of the player after a short delay. Consumes MP (12 per use). | N/A |
| Wand | Fires a magic projectile in the direction the player is facing. Consumes MP (2 per shot). If used at the same time as the Magic Dagger, the projectile will freeze an enemy it hits. | N/A |
| Magic Orb | Launches a magic grappling hook that can be used to pull the player to hooks and tuning forks, or pull enemies to the player. When latching onto a frozen enemy or some larger enemies, the player is pulled to the enemy. Consumes MP when used on an enemy (4 per grab). | N/A |
| Gun | Fires a wide spread of projectiles that damage enemies. Strong against multiple enemies, as it will hit/kill most of them. Consumes MP (16 per blast). | N/A |
| Hourglass | Slows time, effecting everything in the game, including the player. Slowly consumes MP while active. Once used, the effect remains active until the Hourglass is used again or the player runs out of MP. | N/A |
| Name | Description | Shop price | Manual Text |
|---|---|---|---|
| Blast Bomb | Projectile that is thrown by the player and explodes after a short delay. | 100 (per 3 bombs) | "Made from Slorm, the pudding that goes boom." |
| Fire Bomb | Projectile that bursts into flames on impact. | 150 (per 3 bombs) | "Fire fire everywhere, and ow ow ow ow ow." |
| Frost Bomb | Projectile that releases a freezing cloud on impact. | Cannot be bought? | "Unstable powder made from the fairy of the West Garden." |
| Effigy | Provides coins to the player when used. The amount of coins starts at 8, and doubles with each subsequent Effigy used, up to 512 coins. | Cannot be bought | "Betray for coins. Each betrayal is sweeter than the last." |
| Red Fruit | Replenishes the player's HP. | 100 | "Eat fruits to restore HP or MP. They are gone forever, so snack sparingly." |
| Blue Fruit | Replenishes the player's MP. | 150 | "Eat fruits to restore HP or MP. They are gone forever, so snack sparingly." |
| Golden Coin | Can be used near a well to make a wish. The player is rewarded with an additional card slot after 3, 6, 10, and 15 wishes. | 999 (limited stock) | "A special treasure that allows a wish. Use at well to give to wish eater." |
| Hot Pepper | Provides a temporary boost to the player's attack power. | Cannot be bought | "One is spicy, one is minty. Gives a boost to ATT or SP." |
| Ivy | Provides a temporary boost to the player's SP. | 90 | "One is spicy, one is minty. Gives a boost to ATT or SP." |
| Lure | Creates a fake copy of the player that runs around. Enemies will target the fake instead of the player. | 150 | "Doll of the beloved hero. Foes will be tricked!" |
Main article: Cards
| Name | Effect Description | Manual Text |
|---|---|---|
| Anklet | Increases player's movement speed | N/A |
| Aura's Gem | Increases the time window for parrying an enemy's attack with the Shield | N/A |
| Bracer | Reduces SP cost for blocking with the Shield | N/A |
| Cyan Peril Ring | Raises the player's DEF when low on HP | "Raises DEF when you are in PERIL." |
| Dagger Strap | Reduces cast time when using the Magic Dagger | N/A |
| Flame Sword | Hitting enemies with the Sword will light them on fire, but the player's HP is reduced to 1 | N/A |
| Inverted Ash | Potion flasks restore MP instead of HP | "Quaffed potions restore MP instead of HP." |
| Louder Echo | Increases the range and duration of the stun effect when the player collects the echo left behind when they die | N/A |
Controls and UI — Tunic Guide
Learn all about Tunic's controls and user interface. Discover how to use items, manage your equipment, and navigate the game's menus effectively with this comprehensive guide.
Tunic categorizes items into five types: Gear, Equipment, Single Use, Cards, and Key Items. Gear and Equipment are permanently available or assigned to buttons, while Single Use items are consumed. Cards offer passive buffs, and Key Items are essential for progression.
| Category | Item Name | Description | Manual Text |
|---|---|---|---|
| Gear | Potions | Heals the player. Refills at checkpoints and can be upgraded. | TBA |
| Gear | Shield | Deflects attacks, uses stamina. Cannot be used when stamina is empty. | "Left by a RUDELING / Use to deflect blows." |
| Gear | Lantern | Provides light in dark areas. | N/A |
| Gear | Hero's Laurels | Replaces dodge roll with a short teleport for crossing gaps. | N/A |
| Equipment | Stick | A weak melee weapon, the first available. | "Just a stick!" |
| Equipment | Sword | A powerful melee weapon. | "Is this the hero's blade? Or a forgery?" |
| Equipment | Magic Dagger | Fires a freezing ice burst, consumes MP (12 per use). | N/A |
| Equipment | Wand | Fires a magic projectile, consumes MP (2 per shot). Can freeze enemies if used with Magic Dagger. | N/A |
| Equipment | Magic Orb | Launches a grappling hook to pull player or enemies. Consumes MP (4 per grab on enemies). | N/A |
| Equipment | Gun | Fires a wide spread of projectiles, consumes MP (16 per blast). | N/A |
| Equipment | Hourglass | Slows time, consumes MP while active. | N/A |
| Single Use | Blast Bomb | Explodes after a short delay. | "Made from Slorm, the pudding that goes boom." |
| Single Use | Fire Bomb | Bursts into flames on impact. | "Fire fire everywhere, and ow ow ow ow ow." |
| Single Use | Frost Bomb | Releases a freezing cloud on impact. | "Unstable powder made from the fairy of the West Garden." |
| Single Use | Effigy | Provides coins, doubling with each use up to 512. | "Betray for coins. Each betrayal is sweeter than the last." |
| Single Use | Red Fruit | Replenishes HP. | "Eat fruits to restore HP or MP. They are gone forever, so snack sparingly." |
| Single Use | Blue Fruit | Replenishes MP. | "Eat fruits to restore HP or MP. They are gone forever, so snack sparingly." |
| Single Use | Golden Coin | Used at a well to make a wish, granting an additional card slot after 3, 6, 10, and 15 wishes. | "A special treasure that allows a wish. Use at well to give to wish eater." |
| Single Use | Hot Pepper | Temporarily boosts attack power. | "One is spicy, one is minty. Gives a boost to ATT or SP." |
| Single Use | Ivy | Temporarily boosts SP. | "One is spicy, one is minty. Gives a boost to ATT or SP." |
| Single Use | Lure | Creates a decoy to distract enemies. | "Doll of the beloved hero. Foes will be tricked!" |
| Cards | Anklet | Increases movement speed. | N/A |
| Cards | Aura's Gem | Increases parry window with Shield. | N/A |
| Cards | Bracer | Reduces SP cost for blocking with Shield. | N/A |
| Cards | Cyan Peril Ring | Raises DEF when low on HP. | "Raises DEF when you are in PERIL." |
| Cards | Dagger Strap | Reduces cast time for Magic Dagger. | N/A |
| Cards | Flame Sword | Sword hits light enemies on fire, but reduces player HP to 1. | N/A |
| Cards | Inverted Ash | Potions restore MP instead of HP. | "Quaffed potions restore MP instead of HP." |
| Cards | Louder Echo | Increases range and duration of stun from collected echo. | N/A |
| Cards | Lucky Cup | Enemies have a 15% chance to drop a heart on death, restoring HP. | "Foes leave hearts to heal you a bit. Rare. (15%)" |
| Cards | Magic Echo | Collecting echo restores MP. | N/A |
| Cards | Muffling Bell | Reduces enemy detection range. | "Sneak sneak sneak...foes notice you less." |
| Cards | Orange Peril Ring | Raises ATT when low on HP. | N/A |
| Cards | Perfume | Increases SP regeneration rate. | N/A |
| Cards | Scavenger's Mask | Protects from Purple Miasma. | N/A |
| Cards | The Bone | Doubles invincibility duration during dodge rolls. | N/A |
Beginner Tips and Tricks
Navigate Tunic's enigmatic world with beginner tips. Learn crucial advice to overcome initial challenges and build a strong foundation for your quest.
Beginner Tips and Tricks
Navigate Tunic's enigmatic world with beginner tips. Learn crucial advice to overcome initial challenges and build a strong foundation for your quest.




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