Uncover hidden paths and shortcuts in Tunic with our comprehensive guide. Learn about essential items, gear, and cards that will help you navigate the world and overcome challenges.
This guide details the various items available in Tunic, categorized into Gear, Equipment, Single Use items, and Cards. Each item is described with its function, manual text (if applicable), and sometimes its shop price or acquisition method.
Gear
- Potions: Heals the player, refills at checkpoints, can be upgraded.
- Shield: Deflects attacks, uses stamina.
- Lantern: Provides light in dark areas.
- Hero's Laurels: Replaces dodge roll with a short teleport for crossing gaps.
Equipment
- Stick: A weak starting melee weapon.
- Sword: A more powerful melee weapon.
- Magic Dagger: Fires a freezing ice burst, consumes MP.
- Wand: Fires magic projectiles, consumes MP. Can freeze enemies if used with Magic Dagger.
- Magic Orb: Fires a grappling hook to pull player to hooks/tuning forks or enemies to player. Consumes MP on enemies.
- Gun: Fires a wide spread of projectiles, effective against multiple enemies, consumes MP.
- Hourglass: Slows time, consumes MP while active.
Single Use
- Blast Bomb: Explodes after a short delay. (100 for 3)
- Fire Bomb: Bursts into flames on impact. (150 for 3)
- Frost Bomb: Releases a freezing cloud on impact. (Cannot be bought?)
- Effigy: Provides coins, doubling with each use up to 512. (Cannot be bought)
- Red Fruit: Replenishes HP. (100)
- Blue Fruit: Replenishes MP. (150)
- Golden Coin: Used at a well for wishes, grants card slots. (999, limited stock)
- Hot Pepper: Temporarily boosts attack power. (Cannot be bought)
- Ivy: Temporarily boosts SP. (90)
- Lure: Creates a decoy to distract enemies. (150)
Cards
- Anklet: Increases movement speed.
- Aura's Gem: Increases parry window with Shield.
- Bracer: Reduces SP cost for Shield blocking.
- Cyan Peril Ring: Raises DEF when low on HP.
- Dagger Strap: Reduces cast time for Magic Dagger.
- Flame Sword: Sword hits set enemies on fire, but reduces player HP to 1.
- Inverted Ash: Potions restore MP instead of HP.
- Louder Echo: Increases range and duration of stun from death echo.
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