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Ranged Combat — Tunic Guide
Tunic

Ranged Combat — Tunic Guide

Explore Tunic's ranged combat options, including wands, bombs, and guns. Learn how to effectively use each item to overcome your foes and progress through the game.

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Explore Tunic's ranged combat options, including wands, bombs, and guns. Learn how to effectively use each item to overcome your foes and progress through the game.

Tunic offers a variety of ranged combat options that can be crucial for overcoming enemies and navigating the game's challenges. These items must be equipped to an action button to be used.

Equipment

  • Magic Dagger: Fires a short burst of freezing ice, consuming 12 MP.
  • Wand: Fires a magic projectile, consuming 2 MP per shot. Can freeze enemies if used with the Magic Dagger.
  • Magic Orb: Launches a grappling hook to pull enemies or the player. Consumes 4 MP when used on an enemy.
  • Gun: Fires a wide spread of projectiles, consuming 16 MP per blast. Effective against multiple enemies.
  • Hourglass: Slows time for everything, consuming MP while active.

Single Use Items

  • Blast Bomb: Explodes after a short delay. Costs 100 for 3.
  • Fire Bomb: Bursts into flames on impact. Costs 150 for 3.
  • Frost Bomb: Releases a freezing cloud on impact. Price unknown.

Cards Affecting Ranged Combat

  • Dagger Strap: Reduces cast time for the Magic Dagger.
  • Flame Sword: Lights enemies on fire when hitting them with the Sword, but reduces player HP to 1.

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