Learn Grit's strengths, weaknesses, CO Power (Snipe Attack), and Super CO Power (Super Snipe) to dominate Advance Wars 2: Black Hole Rising. Includes unit stat bonuses.
Alright, let's talk about Grit! He might seem pretty chill on the outside, but don't let that fool you – this guy is a total ace when it comes to long-range combat. He's a peerless marksman, and while he might not be the best in a close-up brawl, his skills with distance weapons are second to none. He even works pretty well with Olaf, if you ever pair them up.
Hit: Cats
Miss: Rats
Skill: Grit's main thing is his Skill. It gives his distance weapons an extra range of 1 space compared to other COs, and they hit harder too. The flip side? He's not so great when units are right up in his face.
CO Power: Snipe Attack
When you activate Snipe Attack, the range on his distance weapons goes up by 1 space, and they deal even more damage. It's a solid boost for picking off enemies from afar.
Super CO Power: Super Snipe
This is where Grit really shines. Super Snipe lets his distance weapons shoot a whopping 2 spaces farther than they normally could, and they get a significant firepower bonus. Use this to absolutely devastate the enemy from across the map!
Here's a breakdown of how Grit affects your units:
| Units: | Range: | Move: | Attack: |
| Infantry | 0 | 0 | 0 |
| Mech | 0 | 0 | 0 |
| Recon | 0 | 0 | -1 |
| APC | 0 | 0 | - |
| Tank | 0 | 0 | -1 |
| Md Tank | 0 | 0 | -1 |
| Anti-Air | 0 | 0 | -1 |
| Neotank | 0 | 0 | -1 |
| Artillery | +1 | 0 | +1 |
| Rockets | +1 | 0 | +1 |
| Missiles | +1 | 0 | +1 |
| Fighter | 0 | 0 | -1 |
| Bomber | 0 | 0 | -1 |
| B-copter | 0 | 0 | -1 |
| T-copter | 0 | 0 | - |
| Battleship | +1 | 0 | +1 |
| Cruiser | 0 | 0 | -1 |
| Sub | 0 | 0 | -1 |
| Lander | 0 | 0 | - |
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