Learn how to leverage Jess's vehicular strengths and powerful CO Powers in Advance Wars 2: Black Hole Rising. Boost your tank and mech game!
Alright, let's talk about Jess! She's a pretty straightforward CO who really shines when you focus on tanks and other ground vehicles. If you love rolling over the enemy with a powerful armored force, Jess is your gal. Just be aware that her infantry, air, and sea units aren't her strong suit, so don't expect miracles from them.
Jess's Strengths:
- Skill: Vehicular units get a nice attack boost. This means your Tanks, Medium Tanks, Neotanks, and even Artillery and Rockets hit harder.
- CO Power (Turbo Charge): This is fantastic for pushing your advantage. Your vehicles get +1 movement, meaning they can reach further and surprise the enemy. Plus, they get a firepower boost and, crucially, their fuel and ammo are refilled. This lets you keep the pressure on without needing to worry about supply lines for a turn.
- Super CO Power (Super Turbo Charge): This takes Turbo Charge to the next level. You get an even bigger boost to attack strength and a whopping +2 movement for your vehicles. Combined with the refilled fuel and ammo, this can let you launch devastating, long-range assaults that can end a map quickly.
Jess's Weaknesses:
- Infantry, Air, and Sea: These units are comparatively weaker under Jess. Her skill specifically buffs vehicles, leaving the others at a disadvantage. You'll want to rely on your tanks and other armored units to do the heavy lifting.
CO Power Breakdown:
Jess's CO Powers are all about mobility and sustained offense for her vehicles. Turbo Charge is great for seizing initiative, allowing your tanks to cover more ground and attack with increased power, all while getting a free refuel and rearm. Her Super CO Power is even more potent, offering a significant boost to both movement and firepower, perfect for breaking through enemy lines or finishing off a tough objective.
Unit Stats Table:
| Unit | Range | Move | Attack |
| Infantry | 0 | 0 | -1 |
| Mech | 0 | 0 | -1 |
| Recon | 0 | 0 | +1 |
| APC | 0 | 0 | - |
| Tank | 0 | 0 | +1 |
| Md Tank | 0 | 0 | +1 |
| Anti-Air | 0 | 0 | +1 |
| Neotank | 0 | 0 | +1 |
| Artillery | 0 | 0 | +1 |
| Rockets | 0 | 0 | +1 |
| Missiles | 0 | 0 | +1 |
| Fighter | 0 | 0 | -1 |
| Bomber | 0 | 0 | -1 |
| B-copter | 0 | 0 | -1 |
| T-copter | 0 | 0 | - |
| Battleship | 0 | 0 | -1 |
| Cruiser | 0 | 0 | -1 |
| Sub | 0 | 0 | -1 |
| Lander | 0 | 0 | - |
- Focus heavily on building Tanks, Medium Tanks, and Neotanks. These are your bread and butter.
- Use her mobility advantage to flank enemies or capture objectives quickly.
- Don't be afraid to use Turbo Charge offensively to push deep into enemy territory, especially if you can hit multiple targets or capture a key city.
- Save your Super CO Power for a decisive blow or to overcome a major defensive line.
- Be cautious with your Infantry and air units; they'll be more vulnerable than usual. Use them for capturing or scouting rather than direct combat.
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