Detailed walkthrough for Advance Wars 2: Black Hole Rising, covering the plot, new units like the Neotank, new features such as Silos and Pipelines, and new COs and CO Powers.
Walkthrough
- 1The Black Hole Army, under Sturm's command and utilizing new weapons developed by Lash, launches a large-scale invasion of Macro Land.
- 2The Black Hole COs—Flak, Lash, Adder, and Hawke—are assigned to capture Orange Star, Blue Moon, Yellow Comet, and Green Earth, respectively.
- 3The four Allied Nations must cooperate to repel the Black Hole invasion.
- 4The campaign progresses through battles against the Black Hole COs.
- 5The final confrontation occurs at Black Hole's base of operations, where the Allied COs face Sturm and the Death Ray, a powerful weapon guarding a missile set to destroy half of Wars World in 30 days.
- 6The Death Ray is destroyed, and the Allied Nations disarm the missile.
- 7Sturm attempts to self-destruct the missile, but Hawke betrays and kills him with his Super CO Power, Black Storm.
- 8Hawke assumes leadership of Black Hole and departs Macro Land with the remaining troops, alongside Flak, Lash, and Adder.
Tips
- The Neotank is the strongest tank in the game, surpassing the Medium Tank.
- Silos, fired by Infantry or Mech units, deal 3 damage to all units in a two-square radius and can only be used once per battle. They are effective against high-armor units like Neotanks.
- Pipelines and Pipe seams are impenetrable terrain features that can block unit movement. Pipe seams are weaker and can be destroyed to create gaps.
- Black Hole utilizes unique weapons like the Black Cannon, which are exclusive to them and cannot be used by the player.
- All COs now have a normal CO Power and a Super CO Power, with Sturm being an exception, only having a Super CO Power.
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