Guide your forces to victory in Command & Conquer: Red Alert 3's 'Are You Experienced?' mission. Learn strategies for Soviets, Allies, and Empire to defeat Hill.
Alright, let's dive into the 'Are You Experienced?' mission in Command & Conquer: Red Alert 3. This one's on Medium difficulty, and it's a blast (Fun Factor: 9!). You'll be facing off against Hill, who plays as Blue. We're recommending the Imperial faction for this one, but we'll cover strategies for all three sides. Keep an eye out for the Assault Destroyer and the 'Number One Threat to America' challenge. You'll need a Crate and a Red Barrel to get started, and try to wrap things up within 6 minutes and 30 seconds (Par Time).
The big twist here is that everyone starts with three Veteran Academies. The game will show you how many each side has. These Academies make units way tougher, so taking out Hill's is key to getting the upper hand. Don't sweat it if Hill snags one of your Academies; you can always take it back. But honestly, it's often better to just blow up his Academies to mess with his troops' morale. You can also grab those Ore Nodes out to the southeast in the water. Your main goal is to build up a solid force, make sure all your Academies are safe and running, and then go on the offensive against Hill's forces. Once his Academies are gone, his troops should crumble pretty fast. For extra defense, you can garrison any nearby structures.
Faction-Specific Tips
As the Soviets:
If any civilian structures get caught in the crossfire, have some Engineers whip up some Battle Bunkers to give your base more protection.
As the Allies:
Your IFVs are super handy here. They can repair damaged troops or even ferry Engineers over to Hill's Academies in a flash.
As the Imperials:
- The Chopper-VX is great for quickly taking down Hill's structures.
- Steel Ronin units can absolutely shred any armor or structures, including Hill's Academies.
ArabianSharkCT's Soviet Strategy
This strategy suggests going with the Soviets. Don't get too hung up on losing a Veteran Academy or two; it's not the end of the world. That Ore Mine just south of your Construction Yard in the water is within reach, so set up a Refinery there. Place two Sentry Turrets by your northern Ore mine, two on the flank facing Hill's base, and one or two covering your rear just in case. Then, build your Super Reactor and Airfield. From there, you can just spam Twinblades. Hill might capture one of your Academies, but if you shoot the dogs near the other two, he might get discouraged. Seriously, razing Hill's Academies is often better than capturing them, and the same goes for any you lose. Make sure to hit his MCV hard as he tries to pack it up. Since Hill relies heavily on Peacekeepers and Riptide ACVs, which your Sentries handle easily (you might need a couple more for the Riptides), you can mostly ignore them and focus on taking out his Assault Destroyers first, just to keep them from reaching your base. Then, just mop up the rest!
Subk123's Imperial Strategy
This approach recommends the Imperials. Try a Dojo Rush against Hill. Send two Dojo Cores to his base and start churning out infantry, taking advantage of the Empire's cheap units. If you spot any Riptides, drop everything else and prioritize destroying them and the Armour Facility.
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