Skip to content
>Where Satellites go to die<
Command & Conquer: Red Alert 3

>Where Satellites go to die<

Master Command & Conquer: Red Alert 3's Mir's Landing mission. Learn strategies for Allies, Soviets, and Imperials to defeat Vera and overcome deadly Orbital Drops.

By ···10 min read·Multi-source verified
1 reading this guide  

Master Command & Conquer: Red Alert 3's Mir's Landing mission. Learn strategies for Allies, Soviets, and Imperials to defeat Vera and overcome deadly Orbital Drops.

This guide covers the Mir's Landing mission in Command & Conquer: Red Alert 3. It is a Hard difficulty mission with a recommended Arsenal of Allies, and a Par Time of 6:00. The mission requires the Defense of the Archipelago prerequisite. The opponent is Vera (Red). Unlocks include the Mortar Cycle technology and the Symphony of Steel and Cat Fight challenges. A unique feature of this map is the frequent use of Orbital Drops in certain areas, and there is no Fog of War.

Walkthrough
  1. 1
    Build up defenses to hold off Mortar Cycles.
  2. 2
    Construct a few Tanks.
  3. 3
    Attempt to capture the nearby Oil Derrick.
  4. 4
    Once a sizable force is assembled, flank east, then proceed north.
  5. 5
    Wait for the Orbital Drop between this part of the island and Vera's base to cease.
  6. 6
    Enter Vera's base and destroy her Construction Yard to prevent further construction.
  7. 7
    Eliminate any of her other production Structures.
Tips
  • The Orbital Drops are deadly; avoid them whenever possible. Keep an eye on the radar, as it indicates when they are arriving.
  • Capture the Oil Derrick for resources.

Faction Strategies:

  • As the Soviets:
    • The Hammer Tank's Leech Beam can repair damaged Hammer Tanks under fire from Sentry Guns.
    • Hammer Tanks can also absorb the weapons from Mortar Cycles.
    • Launching units from the Bullfrog is risky due to the presence of Sentry Guns.
  • As the Allies:
    • The IFV can repair damaged vehicles if an Engineer is inside.
    • Build numerous Guardian Tanks; one can utilize its Laser.
    • The Javelin's Laser Missiles deal significant damage to Vera's Structures.
    • The Chrono-Rift can halt Vera's defensive construction while her base is being destroyed.
    • Unlocked Vindicators can bypass orbital drops and bombard Vera's base effectively.
  • As the Imperials:
    • The Chopper-VX simplifies the process of destroying Vera's Base.
    • A Sudden Transport can infiltrate Vera's base, as she lacks Bears to counter it.
    • A Dojo Rush strategy is also suggested.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content