Skip to content
Part 54
Dishonored 2

Part 54

Explore Stilton Manor in Dishonored 2. Learn how to influence Stilton's fate and discover loot in alternate timelines.

By ···10 min read·Multi-source verified
1 reading this guide  

Explore Stilton Manor in Dishonored 2. Learn how to influence Stilton's fate and discover loot in alternate timelines.

Walkthrough
  1. 1
    In the past, locate Stilton in the northern gazebo.
  2. 2
    Decide Stilton's fate: ignore him, murder him, or knock him unconscious.
  3. 3
    Ignoring Stilton: He attends the séance and goes insane. The present remains unchanged.
  4. 4
    Murdering Stilton: The present changes immediately to an abandoned mansion with no guards or civilians, allowing easy access to route-specific items.
  5. 5
    Knocking Stilton unconscious: This prevents him from attending the séance, leading to a happier present with some maid/attendant NPCs and route-specific loot. Alerting Aramis in the past does not affect this outcome on its own.
  6. 6
    After dealing with Stilton, return to the present to explore the altered Stilton Manor.
Tips
  • To maximize loot, consider knocking Stilton unconscious, collecting alternate timeline loot, then killing him to access the final timeline's items.
  • Changing the present removes access to loot from the default present (mansion in disrepair). Reloading a save is the only way to return to a previous state. Prioritize collecting important items like charms and paintings before altering the timeline.
  • Entering the Great Hall's 2F study locks in Aramis' fate, preventing further changes.
  • The restriction on using powers is present in all time periods and cannot be removed.
  • Loot available in the present-day Stilton Manor varies depending on whether Stilton is alive or dead. Items marked with a superscript '¹' are available if Stilton is alive, and those marked with '²' are available if he is dead. Unmarked items are accessible on either route.

Past Timeline Loot (Backyard):

  • 2F: 50 units of blood amber in balcony nests.
  • 2F: 3 units of coins on the balcony table.
  • 2F: 10 units of coins in a pouch on the western sofa.
  • 2F: 7 units of coins on the table by the western sofa.
  • 1F: 6 units of coins on the table in the central sitting area.
  • 1F: 3 units of coins on the west table near the dog kennel/guard.
  • 1F: 10 units of coins in a pouch on the sofa in Stilton's mini-pavilion.

Alternate Present Loot (Stilton Sane/Dead):

  • Backyard 2F: 3 units of coins on the eastern sofa.
  • Grand Hall 2F: 3 units of coins on the SW nook workbench.
  • Grand Hall 1F: 3 units of coins at the below-stairway bar area.
  • 1F western offices: 4 units of coins under a workbench.
  • 1F Pool Room: 3 units of coins on the table by the lounge chairs.
  • 1F Pool Room: 3 units of coins on the ledge of the new hottub.
  • B1 sitting area: 4 units of coins on a table.
  • New 2F Grand Hall office: 10 units of feathers in a closet (¹).
  • 2F Butterfly Room: 3 units of coins in the balcony alcove.
  • 2F, SE Bedroom: 20 units of tyvian ore on a shelf by the windows.
  • 2F, SE Bedroom: 4 units of coins on a table.
  • 2F, SE Bedroom: 30 units of coins/pouch on the bedside table (²).
  • Lobby 2F: 4 units of coins in the southern cabinet.
  • 2F Miner Museum: 150 units of ingot (2) in a hidden wall safe.
  • 2F Miner Museum: 3 units of coins on the table below the safe.
  • 2F Dining Hall: 4 units of coins in the corridor cabinet.
  • 2F Western Bedroom: 3 units of coins on the bedside cabinet.
  • 2F Western Bedroom: 4 units of coins on the bathroom shelf.
  • 2F Aramis' Bedroom: 7 units of coins in the cabinet near the bed.
  • 2F Aramis' Bedroom: 20 units of ryegrass near the SE seating.
  • 2F Aramis' Bedroom: 3 units of coins on the table by the NE wall.
  • 2F Aramis' Bedroom: 2 units of coin in the bathroom sink cabinet.
  • 2F Aramis' Bedroom: 22 units of coins/pouch by the entry sofa (²).
  • NPC (non-player character — anyone the game controls, not you): 1F Lobby worker (moves to kitchen later) gives 10 units of coins (¹).
  • 1F Lobby: 14 units of coins on/in a stand by the main entrance.
  • 1F Dining Hall: 4 units of coins in the cabinet by the lobby entrance.
  • 1F Vault: 16 units of coins/whale oil in an unlocked safe.
  • NPC: 1F kitchen worker repainting a wall gives 10 units of coins (¹).
  • 1F Kitchen: 4 units of coins on the L-shaped countertop.
  • 1F Kitchen: 2 units of coins.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content