Navigate Part 6 of the Dishonored 2 walkthrough, covering Boyle Industries, the fish market, and surrounding streets. Find all loot and enemy locations.
Walkthrough
- 1Boyle Industries:
- Two enemies are in the 1F main lobby, and one patrols the second-floor offices.
- 2Use the alley behind the building to access a stairway to the 2F, allowing for a stealthy approach to the second-floor guard.
- 3Lure lobby guards upstairs by hiding behind bookshelves.
- 4Loot is primarily in the 1F lobby display cases, safe room, and cashier area. Some display cases may need to be broken.
- 5Upstairs loot is in the office area near the main stairway.
- 6Fish Market Area:
- Accessed via the alley behind Boyle Industries.
- 7There is a single guard here who likely spawned with their back to the player.
- 8Loot includes whale oil by a vendor's stall and coins by a corpse near the shuttered wine market.
- 9Climb the red storefront and pipework to reach a boarded-up 3F apartment.
- 10Find coins in the apartment's bathroom and living room.
- 11The balcony offers a view of the main street.
- 12Street East of Pub and Warehouses:
- This area has heavy guard presence. Lure enemies or pick off isolated patrols.
- 13Four guards are isolated: one by the pub, one on the north-south path overlooking the pier, one in the junkyard, and one at the junkyard entrance.
- 14A civilian may be near the junkyard, potentially witnessing stealth takedowns.
- 15Three guards are harder to isolate: one on main street, one near the pub, and one in a large booth. Their fields of vision overlap.
- 16It's recommended to take out one guard on either side of the street, then the guard in the booth.
- 17Loot includes guard pouches, items on sidewalk stalls, in guard booths, and in the junkyard.
- 18The Pub:
- No enemies are present inside the pub.
- 19Lingering too long may alert barflies, who will call for guards (if they haven't already been dispatched).
- 20Coins are located on the bar table and in the cash register.
Loot Details:
- Boyle Industries:
- 10 Coins (Enemy: Boyle Industries 1F guardsman)
- 50 Coins (Boyle Industries 1F; hound statue in display case)
- 27 Coins (Boyle Industries 1F; bunch of coins in a display case)
- 4 Coins (Boyle Industries 1F; coins on table in back room)
- 3 Coins (Boyle Industries 1F; safe in back room)
- 10 Coins (Boyle Industries 1F; safe in back room)
- 20 Coins (Boyle Industries 1F; safe (tyvian ore) in back room)
- 10 Coins (Boyle Industries 1F; safe (pouch) in back room)
- 2 Coins (Boyle Industries 1F; on cashier-area scale)
- 4 Coins (Boyle Industries 1F; in cashier-area register)
- 7 Coins (Boyle Industries 1F; in cashier-area register)
- 15 Coins (Boyle Industries 2F; office display, lucky sphalerite)
- 10 Coins (Boyle Industries 2F; pouch in cabinet by office desk)
- 5 Coins (Boyle Industries 2F; coins on office desk)
- Fish Market Area:
- 10 Coins (Off-street fish market, whale oil by cash register)
- 4 Coins (Off-street fish market, coins by wine market entrance)
- 5 Coins (3F apartment by fish market, coin on mattress)
- 4 Coins (3F apartment by fish market, coins on bathroom sink)
- 5 Coins (3F apartment by fish market, coins in drawer by exit)
- Street East of Pub and Warehouses:
- 10 Coins (ENEMY: guard on pub's street)
- 10 Coins (ENEMY: guard in junkyard)
- 10 Coins (Pub street, pouch in small booth by entrance gate)
- 3 Coins (Pub street, coins on fish market stall's counter)
- 5 Coins (Pub street, coins on metal crate by pier stairway)
- 4 Coins (Pub street, in manned guard booth)
- 3 Coins (Pub street, coins on crate w/ white paint cans on it)
- 10 Coins (Junkyard; whale oil on workbench)
- 5 Coins (Junkyard; coins on crate opposite workbench)
- 20 Coins (Junkyard; copper wire (2) on shelf by mini stairway)
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