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Part 75
Dishonored 2

Part 75

Explore Defense, Enemy, Movement, Power, and Restoration charms in Dishonored 2. Learn how each charm affects gameplay.

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Explore Defense, Enemy, Movement, Power, and Restoration charms in Dishonored 2. Learn how each charm affects gameplay.

Defense Charms reduce damage and somewhat inhibit enemies' battle abilities.

  • Blast Resistant: Less damage incurred from explosions.
  • Tricky Timing: Enemy grenades have slightly longer fuses.
  • Unfortunate Craftsmanship: Enemy grenades have a chance of malfunctioning.
  • Unnerving Target: Enemies sometimes drop thrown items/grenades.
  • Unsteady Hand: Enemy projectiles miss more often.

Enemy Charms screw with the opposition's abilities.

  • Deep Grave: Gravehounds have a small chance of dying when spawned.
  • Relocation Sickness: Witches may be dazed or stumble after teleporting.

Movement Charms deal with improving the speed of routine actions.

  • Acrobat: Climbing speed is slightly faster.
  • Agile Recovery: Recovery from large falls is slightly faster.
  • Ground Glider: Sliding speed is slightly faster.
  • Swift Shadow: Crouched movement is slightly faster.
  • Swift Stalker: Movement with sheathed weapons is slightly faster.
  • Undertaker: Movement while carrying bodies is slightly faster.

Power Charms deal with augmenting abilities.

  • Accommodating Host: Animal Possession lasts slightly longer.
  • Agile Will: Possession lasts slightly longer.
  • Enduring Allies: Doppelgängers last slightly longer.
  • Resilient Allies: Doppelgängers have slightly more health.
  • Restorative Glimmer: Using Dark Vision (a power that allows you to see enemies through walls) regenerates health.
  • Shadow Embrace: Shadow Walk (a power that makes you nearly invisible) lasts slightly longer.
  • Void Rupture: Mesmerize (a power that distracts enemies) occasionally knocks enemies unconscious.

Restoration Charms augment and improve health/mana-related abilities.

  • Healthy Appetite: Gain more health from eating food.
  • Liquid Sustenance: Gain health when using drinking fountains.
  • Robust: Gain more health from S&J Elixirs.
  • Spirit Water: Gain mana (magical energy) when using drinking fountains.
  • Spirited: Gain more mana from Addermire Solution vials.
  • Spiritual Pool: Mana regeneration is slightly faster.
  • Spiritual Fortune: Addermire Solution vials may replenish all mana.
  • Void Favor: U

Downsides are negative effects that come with certain powerful abilities or charms.

  • Armored Bones: Take less damage but move slower.
  • Bright Moon: Doppelgängers are stronger but expire twice as fast.
  • Clumsy Assassin: Stealth kills/KOs grant brief invisibility and create louder noise, and you are more visible when leaning.
  • High Pressure: Explosions deal more damage and have a smaller blast radius.
  • Lightweight: Fall damage is reduced, but health regenerates half as fast.
  • Power Slash: Sword damage is increased, but sword swings are slower.
  • Risky Parry: Parries knock foes down, but parries damage yourself.
  • Splintering Bolts: Bolt damage is upped, but bolts always break on impact.
  • Stolen Breath: Far Reach's (a magical ability to pull objects or enemies) pull effect is stealthily quiet, but Far Reach's mana consumption is raised across the board.
  • Shivering Silhouette: Foe projectiles miss more often, but you are more visible to enemies.
  • Witch's Skin: Mana gauge doubles as a second health bar; damage is taken from the mana gauge before the health gauge, and mana doesn't regenerate at all.
  • Zephyr: Walking/Running speed is faster, but you take more damage.
Tips
  • Experiment with different charm combinations to find what best suits your playstyle.
  • Consider the downsides of powerful charms and whether the benefits outweigh the drawbacks.
  • Defense and Restoration charms can be crucial for survival, especially on higher difficulties.

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