Dynasty Warriors 3: Complete Edition Remastered Part 13 covers Zhang He's attacks, Dian Wei's fourth weapon, and Xu Zhu's unlock condition.
After a (cutscene (a non-interactive cinematic the game plays automatically)) where the depot is burned, the special item report will appear around the center of the map where the 3 rivers meet. Grab the item and finish the stage normally.
Zhang He Attacks:
- Attack 1: A forward strike with both claws. Good to clear out a few enemies in front of you.
- Attack 2: A high kick. Basic juggling move.
- Attack 3: A strike similar to Attack 1, but with better range and dizzying power. This is a good attack to use often to beat down a group of enemies.
- Attack 4: He flies across the field with a claw extended, nailing anyone in his way. This is an awesome attack for getting you away from a large group and doing some damage at the same time. Use it often.
- Attack 5: A backflip kick. Basic high juggling move.
- Attack 6: He takes a backstep and does a hard strike. Not very impressive, but useful when he gets his fourth weapon due to the instant kill power. You can double tap T for a double strike which makes it even more effective.
- Musou Attack: A rapid fire series of sliding claw strikes. This will decimate anyone in his path, and can clear out a group and get you to safety all at once.
- Running Attack: A sliding kick. Great forward range, can be controlled somewhat, and knocks down enemies it hits.
Zhang He Overall Assessment: One of my favorite characters, Zhang He is very fast, has decent power, and has some excellent moves, which can allow him to take out large groups of enemies with relative ease.
Zhang He Advanced Strategy: Zhang He has decent enough strength to slug it out with enemies, but he’s better off using his SSST torpedo move to wear down a group of enemies then blast his way out of them to safety. With his fourth weapon, he gets a death attack, although its poor range probably won’t let him cut down more than a few enemies. His Musou attack is also great for cutting down enemies, then escaping. Learn to count the number of strikes he will do, then with your last hit, aim it away from the bad guys so that you’ll be safe.
Dian Wei
“Idiot! Why do you rush to die?”
History: A giant of a man often referred to as pure evil. Served as Cao Cao's personal bodyguard and was constantly by his side. After Zhang Xiu's night attack on Wan Castle, he alone stood before the enemy troops, giving his life so that Cao Cao could escape.
Unlocking: Starting Character
Description: He's big, he's bald, he has a big ol' axe. Fear him.
Stages Played: The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo), The Battle at Wan Castle 197 AD (Cao Cao vs Zhang Xiu), The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao), The Battle at Chi Bi 208 AD (Allies vs Cao Cao), The Battle at He Fei 215 AD (Wei vs Wu), The Battle at You Ting 228 AD (Wei vs Wu), The Seige of He Fei Castle 234 AD (Wei vs Wu)
Dian Wei Fourth Weapon: Wan Castle Stage, Cao Cao's side. Defeat Hu Che. The supply troop will appear to the east of Hu Che's position and head toward the entry point guarded by Jia Xu. Kill the captain to get the item.
Dian Wei Attacks:
- Attack 1: A spinning axe attack that will clear out enemies close to you. Short range on this one, but still a fairly useful crowd clearer.
- Attack 2: A big upward slash that juggles the enemy pretty high. It can also hit a group of enemies at the same time.
- Attack 3: A stomping attack. Will dizzy enemies it hits. Short range on this attack.
- Attack 4: Throws his axe, which returns to him like a boomerang. Knocks back anyone it hits. Good range makes this a useful crowd clearer.
- Attack 5: An upward Axe swing. Juggles the enemy very high, and makes it easy to combo them.
- Attack 6: Shoots out a shockwave. Will nail any foe it hits, but it's hard to connect it on a single enemy.
- Musou Attack: A rapid fire series of axe strikes, followed by a spinning attack. Pretty good move to use as a crowd clearer.
- Running Attack: A dashing headbutt. Good forward range and knocks back enemies it hits.
Dian Wei Overall Assessment: Dian Wei is pretty slow, but has great strength. His axe attacks also cover (press the cover button to crouch behind walls or objects) a wide range, so he can hit a lot of enemies at the same time with his normal attacks. His special attacks are also pretty useful as crowd control, making him a solid choice if you can get by his lack of speed.
Dian Wei Advanced Strategy: Dian Wei has power to spare, that’s for certain. He can cut through crowds very well using his standard attacks, so use them to your advantage. Use his Axe throw move often to cut through advancing hordes. Dian Wei is best played as a straight ahead attacker, don’t try using defensive tactics with him, just bash away. He’s a little faster than other big attackers, so use that to your advantage.
Xu Zhu
“Food has been prepared! You can’t fight on an empty stomach!”
History: An extremely large man possibly as big around as he is tall. As capable in battle as the great Dian Wei, he also served as Cao Cao's personal bodyguard. Normally an average and absent-minded man, he transformed on the battlefield, fighting with the fierceness of a tiger, earning him the nickname Crazy Tiger.
Unlocking: Clear Musou mode with a Wei general or he is unlocked if you have a DW2 save on your memory card.
Description: Fat guy with a big club with a rock on the end of it. Acts like a complete idiot in most (cutscene)s he's included in.
Stages Played: The Mountain Bandit Campaign, The Battle at Guan Du 200 (Cao Cao vs Yuan Shao), The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao), The Battle at Chi Bi 208 AD (Allies vs Cao Cao), The Battle at Tong Gate 211 AD (Allies vs Cao Cao), The Seige of He Fei Castle 234 AD (Wei vs Wu), The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Xu Zhu Fourth Weapon: Tong Gate stage, Cao Cao's side. Kill Ma Dai and Pang De. Then enter the fort and get to the southeast corner of the fort. The special item will appear there.
Xu Zhu Attacks:
- Attack 1: A spinning club strike. Very slow (as are most of his attacks), but will clear out a lot of enemies.
- Attack 2: Upward club swing. Standard juggling attack, but it can hit a group of foes if you aim
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