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Part 4
Dynasty Warriors 3: Complete Edition Remastered

Part 4

Learn the intricacies of combat in Dynasty Warriors 3: Complete Edition Remastered. Master ground, bow, mounted, and elephant attacks, plus defensive tactics and morale management.

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Learn the intricacies of combat in Dynasty Warriors 3: Complete Edition Remastered. Master ground, bow, mounted, and elephant attacks, plus defensive tactics and morale management.

This section details the various combat mechanics in Dynasty Warriors 3: Complete Edition Remastered, focusing on attack properties, special moves, and defensive strategies.

Walkthrough
  1. 1
    Gate Guards: Always prioritize taking out gate guards. If left unchecked, they will continuously spawn enemies, overwhelming you, especially near bosses.

Attack Properties:

When fighting on foot, you have several basic attacks, with execution varying by character:

  • Combo Attack (S rapidly): A series of rapid attacks. Better weapons increase hit count. Can be ended with special attacks.
  • Attack 1 (T): A wide-reaching attack effective against groups. It's slow but can break enemy guards.
  • Attack 2 (S, T) - Juggle Attack: Knocks enemies into the air, allowing for follow-up combos.
  • Attack 3 (S, S, T) - Dizzy Attack: Dizzies enemies, making them vulnerable to further attacks. Effectiveness varies by character.
  • Attack 4 (S, S, S, T) - Knockback Attack: Pushes enemies away, often with good range, useful for clearing paths.
  • Attack 5 (S, S, S, S, T) - High Juggle Move: Available with the second weapon. Launches enemies high into the air, enabling extended combos or infinite combos by following up with repeated T presses.
  • Attack 6 (S, S, S, S, S, T) - Special Attack: Varies greatly by character. Some characters can extend this with further T presses.

Bow Attacks:

Hold R1 to enter bow mode:

  • S: Fire a standard arrow.
  • T: Fire a stunning arrow.
  • Circle: Rapid fire arrow assault.
  • L1: Move while aiming (strafing).

Bow attacks are crucial in many situations. Huang Zhong and Xiahou Yuan are noted as the best bow fighters.

Mounted Attacks:

Horses are primarily for faster travel but allow for attacks:

  • S: A left-to-right weapon swing, good for keeping enemies at bay.
  • T: A charge attack to both sides.
  • Circle: Activates a Musou attack, swinging the weapon on both sides.

Elephant Attacks:

Exclusive to the Nanman stage, elephants are slow but powerful:

  • S: Swing your trunk to hit enemies in front. Can also break wooden barriers.
  • T: A powerful stomping attack that dizzies enemies and can knock others off their elephants.
  • Circle: Activates Musou, a forward rushing attack to trample enemies.

Defensive Tactics:

  • L1: Block enemy attacks. Holding block too long can break your guard unless you have the Buckler.
  • Tapping S while blocking: Pushes enemies back slightly, creating distance.
  • Blocking Limitations: Ineffective against arrows and attacks from behind in large crowds.
  • Recovery: When knocked down, tap L1 at the right moment for a fast recovery. Hitting S while springing up performs a jumping attack. Recovering mid-air is possible with precise L1 timing, especially useful after being launched by an elephant.

Morale:

Maintaining high army morale improves their combat effectiveness. Morale is indicated by a bar in the upper left, showing the battle's tide.

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