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Part 101
Final Fantasy Crystal Chronicles

Part 101

Find detailed stats, weaknesses, and resistances for enemies like Shade, Skeleton, and Snow Mu in Final Fantasy Crystal Chronicles.

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Find detailed stats, weaknesses, and resistances for enemies like Shade, Skeleton, and Snow Mu in Final Fantasy Crystal Chronicles.

Shade (Mace)

  • HP: 25
  • Strength: 11
  • Defense: 7
  • Magic: 11
  • Very weak to: N/A (Use Holy to make vulnerable)
  • Invincible to: N/A
  • Resistances: Fire (x), Blizzard (x), Thunder (x), Slow (*), Stop (*), Gravity (%), Holy (*)

Shade (Spear)

  • HP: 25
  • Strength: 11
  • Defense: 7
  • Magic: 11
  • Very weak to: N/A (Use Holy to make vulnerable)
  • Invincible to: N/A
  • Resistances: Fire (x), Blizzard (x), Thunder (x), Slow (*), Stop (*), Gravity (%), Holy (*)

Skeleton

  • HP: 15
  • Strength: 5
  • Defense: 3
  • Magic: 2
  • Very weak to: N/A
  • Invincible to: N/A
  • Resistances: Fire (*), Blizzard (x), Thunder (x), Slow (*), Stop (*), Gravity (*), Holy (*)

Skeleton (Mace)

  • HP: 15
  • Strength: 5
  • Defense: 3
  • Magic: 2
  • Very weak to: Fire
  • Invincible to: N/A
  • Resistances: Fire (*), Blizzard (x), Thunder (x), Slow (*), Stop (*), Gravity (*), Holy (*)

Skeleton (Spear)

  • HP: 18
  • Strength: 5
  • Defense: 3
  • Magic: 2
  • Very weak to: Fire
  • Invincible to: N/A
  • Resistances: Fire (*), Blizzard (x), Thunder (x), Slow (*), Stop (*), Gravity (*), Holy (*)

Skeleton Mage

  • HP: 15
  • Strength: 5
  • Defense: 3
  • Magic: 2
  • Very weak to: Fire
  • Invincible to: N/A
  • Resistances: Fire (*), Blizzard (x), Thunder (x), Slow (*), Stop (*), Gravity (*), Holy (*)

Skeleton Mage 1 (Fire)

  • HP: 9
  • Strength: 2
  • Defense: 4
  • Magic: 4
  • Very weak to: Fire
  • Invincible to: Ice, Thunder
  • Resistances: Fire (*), Blizzard (%), Thunder (%), Slow (%), Stop (%), Gravity (%), Holy (%)

Skeleton Mage 2 (Blizzard)

  • HP: 9
  • Strength: 2
  • Defense: 4
  • Magic: 4
  • Very weak to: Ice
  • Invincible to: Fire, Thunder
  • Resistances: Fire (%), Blizzard (*), Thunder (%), Slow (%), Stop (%), Gravity (%), Holy (%)

Skeleton Mage 3 (Thunder)

  • HP: 9
  • Strength: 2
  • Defense: 4
  • Magic: 4
  • Very weak to: Thunder
  • Invincible to: Fire, Ice
  • Resistances: Fire (%), Blizzard (%), Thunder (*), Slow (%), Stop (%), Gravity (%), Holy (%)

Skeleton Mage 4 (Random)

  • HP: 18
  • Strength: 2
  • Defense: 4
  • Magic: 6
  • Very weak to: Fire
  • Invincible to: N/A
  • Resistances: Fire (*), Blizzard (x), Thunder (x), Slow (*), Stop (*), Gravity (*), Holy (*)

Snow Mu

  • HP: 18
  • Strength: 6
  • Defense: 4
  • Magic: 2
  • Very weak to: Fire
  • Invincible to: Ice
  • Resistances: Fire (*), Blizzard (%), Thunder (x), Slow (*), Stop (*), Gravity (*), Holy (*)

Sonic Bat

  • HP: 6
  • Strength: 4
  • Defense: N/A
  • Magic: N/A
  • Very weak to: N/A
  • Invincible to: N/A
  • Resistances: Fire (*)
Tips
  • Shades are vulnerable to Holy magic.
  • Skeleton Mages have specific elemental weaknesses and resistances.
  • Pay attention to the 'x', '%', and '*' symbols indicating resistance or vulnerability. 'x' denotes no effect, '%' denotes resistance, and '*' denotes weakness.

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