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Part 12
Grand Theft Auto: Vice City Stories

Part 12

A comprehensive guide to Part 12 of Grand Theft Auto: Vice City Stories, covering the Hunter helicopter, game controls, and main screen elements.

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A comprehensive guide to Part 12 of Grand Theft Auto: Vice City Stories, covering the Hunter helicopter, game controls, and main screen elements.

Part 12 of the Grand Theft Auto: Vice City Stories guide focuses on the Hunter helicopter, its capabilities, and differences from its GTA: Vice City counterpart. It also details the game's main screen interface and menu options.

The Hunter Helicopter

The Hunter helicopter is introduced after completing the mission "Last Stand" and is used in the "Skywolf" checkpoint race. It's also the preferred vehicle for the Vigilante Mission due to its powerful machine gun with an incredible auto-aim system. To use the Hunter outside of the "Skywolf" race, you can push it from its spawn point with a large vehicle or cancel the race.

Differences from GTA: Vice City's Hunter:

  • Machine Gun: Features an impressive auto-aim system that automatically targets enemies, even those to the side.
  • Damage Indicator: Unlike other helicopters, it doesn't spin when hitting solid objects, making it harder to tell when it's taking damage.
  • Durability: Significantly weaker than the Hunter in "GTA: Vice City," making it easier to destroy.

Hunter Controls

CommandPSPPlayStation 2
Move ForwardAnalog Stick UpLeft Stick Up
Move BackwardAnalog Stick DownLeft Stick Down
Sidestep LeftAnalog Stick LeftLeft Stick Left
Sidestep RightAnalog Stick RightLeft Stick Right
Turn ClockwiseR ButtonR2 Button
Turn CounterclockwiseL ButtonL2 Button
AscendX ButtonX Button
DescendSquare ButtonSquare Button
HoverNAL3 Button
Exit HunterTriangle ButtonTriangle Button
Fire Machine GunX + Square ButtonsR1 Button
Fire RocketsCircle ButtonCircle Button
Vigilante MissionD-Pad UpR3 Button
Change Camera ModeSelect ButtonSelect Button
PauseStart ButtonStart Button

[1] On the PlayStation 2 Version, the D-Pad can also be used for movement.

The Main Screen

The Main Screen is where all gameplay occurs. Victor Vance is in the center, controlled by the Left Analog Stick for movement and the Right Analog Stick for camera manipulation.

  • Radar (Lower Left): Shows your current position, objectives, mission strands, Empire Sites, and Safehouses.
  • Status Display (Upper Right): Includes the game clock, Health Bar, Armor Bar (if applicable), Swimming Stamina Bar (if in water), money, and current weapon/item.
  • Prompts: Special prompts appear in the upper left corner or at the bottom of the screen.

Game Menus

Pausing the game (Start Button) brings up several menus:

  • Map: Displays the in-game map of Vice City, showing your position, mission strands, and notable locations.
  • Brief: Allows you to review text from cutscenes, missions, and other in-game dialogues.
  • Game: For loading, deleting, or starting new games.
  • Stats: Lists statistics for all your in-game actions.
  • Controls: View and customize your control scheme.
  • Audio: Adjust audio settings and listen to radio stations.
  • Display: Control visual aspects of the game.

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