Master Chapters 25-31 of Keeper with our comprehensive walkthrough. Learn to navigate kelp ramps, clear Wither blockades, and solve puzzles in Clapperclaw Cove, Slime Grotto, and The Coral Sanctum.
Walkthrough:
- Out of the Muck: Navigate water areas by sailing over blue-colored kelp ramps.
- Clapperclaw Cove: Focus light on crab-like creatures' orange kelp/anemone. Follow the water, drop from a kelp ramp, take a left past a shipwreck into a cave.
- Slime Grotto: In the cave, take the right path by breaking a blockade (A). Focus light on Wither sacs to create paths. Clear multiple Wither sacs and blockades by dashing and using light. Deliver three critters to the big coral island.
- Molter Run: Sail beside two whale-like creatures using only the L-Stick to move back and forth.
- The Coral Sanctum: Dock at a pink coral house to pick up critters. Use Twig (X) to lift a gate, using L-Stick and R-Stick simultaneously. Deliver three critters to the big coral island. Sail right of the island, break blockades, and focus light on a flower for the
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