Learn the Keeper creature pool, including available creatures like Fly, Beetle, Spider, and Warlock, and the rooms needed to attract them.
Walkthrough
- 1Fly: Attracted in the Treasure room.
- 2Beetle: Attracted in the Lair.
- 3Spider: Attracted in the Hatchery.
- 4Warlock: Attracted in the Training Room.
- 5Dragon: Attracted in the Library.
- 6Orc: Attracted in the Bridge (1), which is available after it is claimed.
- 7Bile Demon: Attracted in the Guard post.
- 8Dark Mistress: Attracted in the Workshop.
- 9Vampire: Attracted in the Barracks.
- 10Tentacle: Attracted in the Torture room or Temple.
Creature Pool and Room Availability:
- Fly: Treasure room
- Beetle: Lair
- Spider: Hatchery
- Warlock: Training Room
- Dragon: Library
- Orc: Bridge (1) - available after claimed.
- Bile Demon: Guard post
- Dark Mistress: Workshop
- Vampire: Barracks
- Tentacle: Torture room, Temple.
- Hell hounds: Available from the creature pool but cannot be attracted due to the absence of a specific room on the map.
Spells:
- Posses
- Create Imp
- Speed
- Call-to-Arms
- Invisibility
- Lightning
- Protect
Traps / Doors:
- Alarm
- Poisonous gas
- Lightning
- Boulder
- Cave-in
- Steel door
- Magic door
Maximum Creatures: You can have a maximum of 20 creatures, with a limit of 5 of any single type.
Tips
- The Prison/Bridge room is only accessible after it has been claimed.
- Hell hounds are in the creature pool but cannot be attracted.
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