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Traits (9)
Keeper

Traits (9)

Learn about Keeper creature traits, including the Ghost's unique abilities like seeing invisible creatures and immunity to poisonous gas.

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Learn about Keeper creature traits, including the Ghost's unique abilities like seeing invisible creatures and immunity to poisonous gas.

Traits:

  • Immune to poisonous gas.
  • Cannot be killed by slapping.
  • Doesn't need to eat.
  • Doesn't leave a body or carcass when killed; it dissolves instead.
  • Can spot invisible creatures.
  • Supposed to be able to move through locked doors (this feature may not work).
  • Can only be attained by torturing a creature to death.
  • Maintains the experience level of the original creature.
  • Flying creature.

Description:

Ghosts are very specific creatures in Keeper. They are incredibly weak in battle, only being better than Flies and Beetles. However, they possess skills none of the other creatures have, such as seeing invisible enemies. Ghosts tend to swarm around the Temple fountain doing nothing. Because Ghosts are spirits, they do not need to eat and they cannot be slapped to death. Ghosts are also better than average in the Library, but other than that, they hardly have any uses.

Tips
  • Ghosts are useful for spotting invisible enemies.
  • Consider the Ghost's inability to be killed by slapping.
  • The ability to move through locked doors, if functional, could be advantageous.

Acquisition:

  • Torture a creature to death to attain the Ghost trait.

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