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Secrets (13)
Keeper

Secrets (13)

Master Keeper's 'Secrets (13)' level. Learn strategies for creature training, room management, and overcoming hero assaults in this linear, yet challenging, dungeon.

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Master Keeper's 'Secrets (13)' level. Learn strategies for creature training, room management, and overcoming hero assaults in this linear, yet challenging, dungeon.

Walkthrough
  1. 1
    The 10 level 10 creatures: Start by digging out gold and building basic rooms. Research Warlocks in the Library. Create a large Treasure room near the gem vein. Build a Torture room to get Mistresses and eliminate Warlocks. Train 6-7 Mistresses, 2-3 Bile Demons, and a Dragon in the Training Room until they reach level 10. Clear enemies to the west and south to claim the "Invisibility" spell and tiles.
  2. 2
    Repetition to no end: This section involves clearing many enemy rooms. Keep a maximum of 4 Imps (3 for mining, 1 for claiming tiles).

    North: Use an Imp with "Invisibility" and "Speed" to claim tiles and reach three doors. Deploy Mistresses to defeat heroes with "Lightning" and "Drain" spells. Break the west door for an "Increase Level" special.

    Centre: Navigate the keep, dealing with boulder traps. Find a free Horned Reaper (level 6) to the east and a Temple with Beetles (level 4) and Spiders (level 4) to the west. Sacrifice to gain another Mistress and train them. Break doors one at a time.

    South: Similar to the North area, all doors lead to the final hero keep. The left door leads to a boulder trap. The center path has two rooms and rewards, including a "Steal Hero" spell (use for a Samurai). The right door leads to the final dungeon.

    Southmost: Similar to the Centre area. The first door attracts many heroes. Clear them one by one. Use an Imp to claim tiles. Use a Bile Demon or Horned Reaper (level 10) to break doors, as many have boulder traps. Entering rooms spawns more heroes. Alternatively, have the Imp claim tiles to a central dead end, then attack the heart room.
Tips
  • The map is linear with some side branches.
  • Creature pool is limited to 10. Prioritize Mistresses and Bile Demons.
  • Be aware of hero drops in many rooms.
  • Breaking the heart crumbles all doors and fortifications. Clear rooms beforehand if possible.
  • A wall south of the hero dungeon heart may have a path behind it.
  • Neutral rooms: Temple
  • Neutral creatures: Horned Reaper (6), Beetle (4), Spider (4), Warlock (7), Skeleton (3x, 8), Dark Mistress (8)
  • Dungeon specials: Increase Level, Resurrect Creature, Fortify Walls
  • Spells: Invisibility, Steal Hero

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