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Traits (30)
Keeper

Traits (30)

Learn about the Keeper's 'One-on-one unmatched' trait, its incredible strength, and how to acquire the powerful 'walking tank' creature.

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Learn about the Keeper's 'One-on-one unmatched' trait, its incredible strength, and how to acquire the powerful 'walking tank' creature.

Traits:

  • One-on-one unmatched in combat against any creature
  • Physical strength is equal to the Horned Reaper
  • Ability to take out small armies single handedly
  • Excellent trainer
  • Good Researcher
  • Cannot Scavenge (it does cost money; but no Avatars get attracted)

The final boss of the game, known as the walking tank or the one man army, appears at level 10 in the last single player level. This creature possesses nearly endless health and can defeat entire groups of your creatures if not handled carefully. It is unmatched in combat against any creature and its physical strength is equal to the Horned Reaper.

Acquiring the Walking Tank:

  1. Imprison the walking tank.
  2. Cast the "Heal" spell approximately thirty to forty times at its highest level to completely heal the adversary.
  3. Put the creature in the Torture room.
  4. Wait for the creature to change sides and choose yours.

This creature may cost nearly 5000 gold per payday, but it is worth an entire army and is considered the most powerful creature in your possession. You will have almost nothing to fear except boulder traps (a type of environmental hazard).

Tips
  • The walking tank's immense health makes it difficult to defeat, especially if it has the Protect and Heal abilities.
  • Consider the cost of 5000 gold per payday when deciding to acquire the walking tank.
  • Be wary of boulder traps, as they are one of the few threats to the walking tank.

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