Learn how to build and utilize Temples in Dungeon Keeper. Discover sacrifice recipes, creature attraction, and how to keep your dungeon dwellers happy and healthy.
Alright, let's talk about the Temple in Dungeon Keeper. These things are super important later on, so you'll want to get a handle on them early. Building one costs 350 gold per tile, and it's worth 25000 research points, plus you can use Ctrl+T to quickly select it.
Temples are your go-to for a few key things: sacrifices, keeping your Horned Reaper (and pretty much any creature except a Vampire) happy, and even curing those annoying 'diseased' or 'chickenfied' creatures. Plus, if you stash a creature in there, they're safe from scavengers for about 1.5 minutes.
Now, the sacrifice list is where things get interesting. Here's the breakdown:
| Sacrifice | Result |
| Imp | Cost of generating more Imps decreases dramatically |
| 2x Fly | Current research completed (handy for 'break walls') |
| 2x Beetle | Current manufacture Workshop completed |
| 3x Spider | Receive a Bile Demon |
| Beetle + Spider | Receive a Dark Mistress |
| Fly + Spider | Receive a Warlock |
| Bile Demon + Troll + Dark Mistress | Receive a Horned Reaper |
| Ghost | All chickens die |
| Vampire | Disease spreads amongst all your creatures |
| 2x Bile Demon | All creatures turn into chickens |
As you can see, sacrificing any of your undead creatures can be a real headache, so be careful with those! The creatures you get back will have a level that seems to depend on the experience levels of the creatures you sacrificed – it's not a simple average, but there's definitely a link there.
Temples can also attract creatures, though it's still a bit tricky to get Tentacles to show up. Sometimes, sacrifices can even yield some unexpected creatures!
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