Learn about the Quake Champions QPED map editor, its features like switchable edit/preview modes, and what it does NOT include.
QPED is a game style MAP file level editor written in MS Visual C++ 4, utilizing DirectDraw/3D. It is designed for Quake Champions.
Features:
- Switchable edit and preview modes
- Wireframe, solid, and texture preview modes
- Sounds and music during edit and preview modes
- Automatic maskot sprite level explorer during preview mode
- Automatic maskot sprite level inspector during edit mode
- Simple internal BSP (Binary Space Partitioning) file builder for QPED
Will not include:
- Quake BSP file builder for preprocessed data files
- Moving monsters or sprites
Tips
- QPED uses DirectDraw/3D for its graphics rendering.
- The editor supports both editing and previewing levels.
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