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[4-2-1-4] TCP/IP
Quake Champions

[4-2-1-4] TCP/IP

Understand Quake Champions TCP/IP settings, including Address, Port, searching for games, and joining by IP.

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Understand Quake Champions TCP/IP settings, including Address, Port, searching for games, and joining by IP.

Address - This is your unique identifier on the network. Quake Champions automatically assigns this for you; you cannot change it manually.

Port - This is the specific channel through which you connect to a server. It is recommended to leave this at its default setting unless you have a specific reason and understanding to change it.

Search for local games... - Activating this option prompts Quake Champions to scan the internet for available multiplayer games. A list of running Quake Champions servers will be displayed. Select your desired game from the list and press Enter to join. If no servers are found, you will see the message 'No Quake servers found'.

Join a game at... - Use this option to manually enter the IP address of a specific Quake Champions server you wish to connect to.

Tips
  • Leave the Port setting at its default unless you are certain of the implications.
  • If 'No Quake servers found' appears, try searching again or ensure your network connection is stable.

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