Learn how to set time limits in Quake Champions, ranging from none to 60 minutes, and how they interact with the frag limit.
The time limit for a match in Quake Champions can be set in 10-minute increments, with options ranging from none to a maximum of 60 minutes. If a time limit is set, for example, to 30 minutes, the match will conclude either when that 30-minute mark is reached or when the frag limit (the number of kills required to win) is achieved, whichever comes first. When the designated time limit is reached, the game will end. Setting the time limit to 'none' means there is no time restriction, and the match will only conclude when a player finishes the level.
- Consider setting a time limit to keep matches concise and engaging.
- A time limit of 'none' allows for extended gameplay, potentially leading to longer matches if the frag limit is not reached quickly.
- The time limit and frag limit work in tandem to determine the match's end condition.
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