Learn about the background benefits in Schedule I, including character customization, starting quests, and early game mechanics like renting a motel room and buying equipment.
The beginning of Schedule I involves a short cutscene that delves into the game's lore and your character's origin. Following this, you'll customize your character, a choice that is permanent for that save file. While in-game appearance changes are limited to barbershops and clothing stores in the full release, you can modify your appearance through game files. Early in the game, after character creation, you spawn near a bus station across from a motel. You'll receive the 'Getting Started' quest, prompting you to check your phone for a message from 'Unknown,' who turns out to be 'Uncle Nelson.' He directs you to retrieve his stash near the skatepark, containing $375. Next, you'll interact with the motel manager, Donna, to rent a room for $75. You can then pickpocket Donna to reclaim this money. After entering your motel room, Uncle Nelson contacts you again. The 'Gearing Up' quest begins, guiding you to the hardware store. There, you'll deposit your cash at an ATM and purchase essential items: a grow tent, soil bag, and watering can. Depositing money is recommended for safety against fines or medical bills. When purchasing items, you can add them to your cart or select quantities. Items that don't fit your inventory will be placed outside. Optional purchases include 'Plant Trimmers,' 'Packaging Station,' 'Baggies,' a trash grabber for recycling, and a 'Trash bag' to manage in-game clutter. If you tell Dan at the hardware store you're a drug dealer, he may give you 'Speed Grow,' which accelerates plant growth. Back at your motel room, you'll place the grow tent and add soil to the pot. Uncle Nelson then directs you to speak with Albert Hoover via your phone. You can order seeds, starting with 'OG Kush,' from Albert. Orders are delivered to a 'dead drop' location, marked by a metal drawer with a cross. Initial deliveries are quick, but subsequent ones take longer. You incur debt with Albert, which can be paid at a dead drop behind the hardware store. After receiving your seed, you'll sow it in the grow tent and then water the plant using a watering can filled from a sink.
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