Schedule I: Understand armor weight classes, Light, Medium, and Heavy, and their associated defense and resistance stats. Find the best sets for your build.
Armor in Schedule I provides crucial defensive stats and often comes in sets that grant powerful bonuses when worn together. Armor is divided into three weight classes: Light, Medium, and Heavy.
Armor Weight Classes:
- Light Armor: Low physical defense, high elemental resistance, minimal movement penalty. Favored by Adepts and some Operatives.
- Medium Armor: Balanced physical and elemental defense, moderate movement penalty. Good for Operatives and hybrid builds.
- Heavy Armor: High physical defense, low elemental resistance, significant movement penalty. Essential for Vanguards.
Resistances:
- Physical Resistance: Reduces damage from melee and projectile attacks.
- Elemental Resistance: Reduces damage from Fire, Ice, Shock, and Poison effects.
- Status Effect Resistance: Reduces the duration or chance of being afflicted by debuffs.
Armor Sets:
Many armor pieces belong to sets (e.g., 'Colossus Set', 'Archmage's Robes', 'Nightshade Set'). Wearing 2, 3, or 4 pieces of a set often unlocks powerful set bonuses, such as increased damage, faster regeneration, or unique ability enhancements. Always prioritize completing sets if their bonuses al with your build. Look for armor with modifiers that boost your primary attributes or provide resistances against common enemy types in the area you're exploring. Upgrading armor at a 'Forge' can significantly increase its defensive capabilities.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content