Navigate the treacherous mine cart puzzles and tough battles of Ark 2 Part 30. Get the Feather Staff, Battle Stick, and Light Elbow with this expert walkthrough.
Alright, Part 30! Get ready for a bit of a slog through these mines, but don't worry, I'll guide you through it. It's mostly about figuring out these mine cart tracks.
Walkthrough
- 1You'll start off on the main path. Keep going until you spot a lone mine cart. Hop in, and it'll take you to a welcome party of some Mud Goblins. After that, you'll find another tiny track. Before you hop on, know this: if you just ride it as is, it'll lead you to a dead-end battle. Instead, look for a switch nearby. Flip it so the cart goes on the northern tracks. This will get you through the first screen.
- 2Next up, another mine cart. This one leads to a new battle, but it's just one more Mud Goblin than before. After that scrap, use the small track nearby. It'll lead you to a wall switch. Hit it, and you'll see the lava recede both to the right of where you just fought and near the very first cart you used. Head east first. Take that mine cart, then flip the switch in the dead-end room you reach. This will further lower the lava in that other spot. Now, backtrack to the beginning of this screen and enter the new area that's opened up.
- 3You'll get a chance to grab a [Feather Staff] here. It's listed as LV 6/10, ATK 13/17, and has a Catch-DOWN effect. Weirdly, it's actually a spear! Keep heading east, take the next cart, and it'll take you on a neat track towards the NE exit. That's screen two done.
- 4Screen three should be a bit more lively. Before you jump on the cart, head north to take out some annoying Mud Stalkers who like to use clubs. Once they're dealt with, return to the cart. There's a small switch along the way – hit it. Then, use the cart to reach a dead-end where a [Battle Stick] chest is waiting. Now, ride the cart back to where it started. Make sure the first switch is 'off' and the northernmost one is 'on'. This sets the track to loop west then east, dropping you off near a healing point.
- 5Screen four is a much larger area. Take the nearest cart, and you'll be forced into a battle with a monster and its buddies. Try using Lv2 Weak Enemy on the second turn; if you're lucky, it might hit all of them! Keep going up the path until another fight breaks out. This time, the Wanted Monster Gigas will show up north of the other enemies. Just like before, the main group can be taken down with a single use of Lv2 Weak Enemy. After that, head north until you find a mine cart that goes east. This cart will actually take you back to the start of the screen, right near the healing point in Screen 3. So, use it to heal up! Once you're refreshed, take that cart back and then exit north.
- 6Screen five... as soon as you enter, a monster will try to snatch the mine cart. If you let it, you'll avoid a fight. If you decide to be stubborn and stop it, you'll just get into a useless battle. Honestly, there's no real advantage to fighting it, so just let the creature take the cart and go north via another cart to leave. That's what I'd recommend, anyway.
- 7Screen six! Follow the cart, and it'll lead you to another battle. Now, you'll see a ton of carts here – six going sideways and one going north. Don't bother with the sideways ones; they just lead to a pointless repeat of a previous fight. Take the single cart going north. This leads to *another* battle, also marked as #6. This time, you'll have six new carts to choose from: five going west and one going east. From those six, take the fourth one from the top. It'll lead you to a chest containing a [Light Elbow]: LV 4/15, DEF 9/19, and it increases your Offense Ability. Good stuff! This time, when you return, there won't be a monster waiting. Finally, take the east-going cart. It'll lead you to a healing point and the exit from this mountain area.
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