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Part 65
Ark 2

Part 65

Complete Ark 2 Part 65 walkthrough, including the mansion lights puzzle, how to get Amigue Roc feathers, and the Sea Dragon's Egg job.

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Complete Ark 2 Part 65 walkthrough, including the mansion lights puzzle, how to get Amigue Roc feathers, and the Sea Dragon's Egg job.

Walkthrough
  1. 1
    Investigate the mansion lights. The person in the basement suggests they might lead to a rooftop area.
  2. 2
    Locate and flip nine light switches: F1 - Foyer (lower-left), F1 - Foyer (lower-right), F1 - Back hallway (x3), F2 - Foyer (upper-left), F2 - Foyer (by Senor's office), F2 - Upper-right balcony (x2).
  3. 3
    Flip all switches EXCEPT the northeasternmost one on the northeastern balcony (closest to the corner).
  4. 4
    Ensure the lamp right beside the 'useless' switch is the last one flipped on to make the stairway appear.
  5. 5
    Go upstairs to find the thief.
  6. 6
    Talk with Senor Generale to finish the mission. Warning: This job is missed forever if not done before completing The God Tower.

JOB: 5 FEATHERS OF AMIGUE ROC [JB56]

Merits: 7

Listed: Morea

Available: Complete any 2 of the 3 jobs listed in Morea initially.

Best Outcome: Five feathers delivered to the client.

A bar client seated at the right table wants Amigue Roc feathers. These birds appear at Madeta Hill, but may not always be in the monster lineup. Leave and re-enter if necessary.

Lv 72 Amigue RocE22893Ground Shield, Earthquake

Once five feathers are collected, return to the client to clear the job.

JOB: RETURN THE SEA DRAGON'S EGG [JB57]

Merits: 30

Listed: Millmana

Available: After completing Martyr Tower events, 250 Merits acquired, God Hunter Crest acquired, Choko recruited.

Best Outcome: Egg returned to its nest (not given to scientists).

This job is available in the late game and can be done before going into Romalia a second time. After acquiring 250 merits, the God Hunter Crest (found in Prodias Guild's backroom), and recruiting Choko, talk to the man in the Indigos Guild's backroom. He will refer you to Millmana where the job will be listed.

Meet the client at the Ajarl inn. Visit Vilmer in Yudo Village to start fixing the submarine that washed up on Millmana's shore. Leave the country and return to find the craft floating in the bay.

Once aboard, choose to dive a few times. Something will appear on the sonar (radar (your minimap with nearby blips and threats marked)). Choose to attack it, then dive again. When Shu mentions the hull may not hold, choose "I don't care" and dive again to find the shrine. A torpedo will be inbound from the aft; pick "Decoy Shot" to avoid it. Enter the deep-sea shrine.

Continue north until a scientist demands the egg. Refuse to give it to him.

Lv 120 Flesh GolemL374153Refresh
Lv 102 Golden Slime [2]L343132---
Lv 98 Slime Bomber [2]-330127Self Bomb, Death

Use n' abuse Weak Enemy to avoid mishaps with Death.

Go downstairs.

Lv 98 Dark Slime [4]D306127Dark Shield, Dark Breath
Lv 100 Flesh Golem [2]L314128Refresh

Go downstairs again. Another scientist will demand the egg; refuse him.

Lv 110 Earth GiantE344141Earthquake
Lv 102 Freezy [2]W241131Cold Breath, Mezmerize Breath
Lv 102 Acid Slime [2]E318132Acid Breath, Self Bomb
Lv 102 Dark Slime [2]D318132Dark Shield, Dark Breath
Lv 102 Slime Bomber [3]-343132Self Bomb, Death

Use Weak Enemy when slimes are together to mitigate their breath attacks. Slime Bombers are in a small canal, which affects their movement. They may use Self Bomb.

When all enemies are defeated, scenes will play, and then you can leave.

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