Conquer Ark 2's Part 92 arena challenges! Learn strategies for Toppa-Jin, Genma-Jin, Renma-Jin, and Daima-Jin to maximize your seum rewards and defeat all foes.
Walkthrough
- 1TOPPA-JIN
- Use: 4 Players (Niedel)
- 2Win Condition: Reach the north exit within 100-200 seconds, or defeat all monsters for an extra 100 seum.
- 3Reward: 100 seum (plus 100 if all monsters defeated). Losing four times removes the reward.
- 4Example Monster Formation: 6x L26 Red Skeleton (Magic Shield, Charge, Self Bomb), 6x L30 Black Skeleton (Speed Up). Pot starts at 120 seum and is halved if a monster flees.
- 5GENMA-JIN
- Use: 1 Player (Clenia Isle)
- 6Win Condition: Kill as many phantoms as possible within 10-120 seconds. 12 phantoms appear in randomized spots for a few turns each.
- 7Reward: No bonus.
- 8Example Enemy: 12x Lv1 Dark Pillar (HP 85, ATK 10).
- 9RENMA-JIN
- Use: 1 Player (Clenia Isle)
- 10Win Condition: Kill phantoms (5 seum each) and real monsters (20 seum each). Game ends if a phantom is missed or the player is defeated. Real monsters' levels increase by 1 each time.
- 11Reward: 5 seum per phantom, 20 seum per real monster.
- 12Example Enemies (around Lv89 Shu): Lv1 Dark Pillar, Lv97 Soul Knight (HP 329, ATK 124), Lv94 Razor Knight (HP 319, ATK 120), Lv93 Ninja Master (HP 292, ATK 121), Lv92 Ninja (HP 289, ATK 119), Lv90 Assassin (HP 283, ATK 117), Lv89 Arch Knight (HP 303, ATK 114), Lv88 Assassin Lord (HP 277, ATK 114), Lv87 Shadow Ninja (HP 274, ATK 113), Lv86 Black Knight (HP 271, ATK 111).
- 13DAIMA-JIN
- Use: 1 Player (Clenia Isle)
- 14Win Condition: Kill monsters within a cage using weapons, items, or magic without entering the cage. Max reward is 200 seum, max turn limit is 20.
- 15Reward: 10-200 seum, payout based on speed.
Tips:
- General: Automatic MP-refilling items are helpful. Skills and magic may do poor damage; prioritize physical attacks.
- Toppa-Jin: Use multiple-target weapons like machine-guns. Iga's Messho-reppa can kill lower-level targets. Paralysis (e.g., Lieza's Hold Enemy) is effective. High-DEF & High-move allies can push through. At high levels, this is easy but can lag with many foes.
- Genma-Jin: No bonus. Enemies have no counterattack/evasion. Stay near the middle. The
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