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Part 88
Chained Together

Part 88

Chained Together Part 88 walkthrough: Defeat the Behemoth and the Chained Echo boss, and find items like NECTAR and ANGEL WING x2.

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Chained Together Part 88 walkthrough: Defeat the Behemoth and the Chained Echo boss, and find items like NECTAR and ANGEL WING x2.

Walkthrough
  1. 1
    Go through the gate on the left and then right to find the "Beach" Fragment.
  2. 2
    Head north and place the "Beach" Fragment to proceed.
  3. 3
    Defeat the "Flying Eye" enemies, which are weak to light.
  4. 4
    Head north, leave the "Beach" Fragment, and follow it to an island to find SWEETS x2.
  5. 5
    Return and remove the "Dungeon" Fragment.
  6. 6
    Head south, defeat the "Beach" enemies, and place the "Dungeon" Fragment to proceed right.
  7. 7
    Remove the "Dungeon" Fragment after crossing, then head north and repeat the process of placing and removing the fragment to cross.
  8. 8
    Defeat the new "Flying Nose" enemies to the north.
  9. 9
    Head right and remove the "Ship" Fragment.
  10. 10
    Head south and use "Dungeon" to cross, then remove the fragment.
  11. 11
    Place the "Ship" Fragment to connect the first island to the eastern one.
  12. 12
    Head south, use "Dungeon" to reach the first island, remove it, then head north and cross the ship area.
  13. 13
    Rob will comment that all three fragments are needed soon.
  14. 14
    Use the orb to place the "Beach" Fragment, then head north and use "Dungeon" to go left.
  15. 15
    Head south, remove the "Ship" Fragment, and return the way you came, removing fragments until all are recovered.
  16. 16
    Enter the new area with a southern path. Head south to find a NECTAR in a chest.
  17. 17
    Head north to fight "Flying Mouth" enemies.
  18. 18
    To the east, place the "Beach" Fragment, head north, and at the next open spot, use the "Dungeon" Fragment to reach an orb.
  19. 19
    Remove the "Dungeon" Fragment and use the "Ship" Fragment to head northeast.
  20. 20
    Defeat the group of enemies, prioritizing the "Mouth" enemy.
  21. 21
    To the right of the fight, open a chest containing MEAL x4.
  22. 22
    Continue north and use the "Dungeon" Fragment to find the exit door.
  23. 23
    After using the door, enjoy the scenes with Bartholomew and "Master Bartholomew".
  24. 24
    Return to the beginning, where a new door has appeared to the right. Enter this new area.
  25. 25
    Head northwest to find ANGEL WING x2.
  26. 26
    The west path has enemies that fly away.
  27. 27
    Head east to find a "mouth" enemy that flies away, and open a chest containing AMBROSIA.
  28. 28
    Explore the northern parts to find a "nose" enemy that flies away.
  29. 29
    Fight the "Behemoth", a plant monster that is fast, strong to wind, and weak to light.
  30. 30
    Warning: Be sure to steal from the Behemoth to get a free SCHOLAR'S HABIT.
  31. 31
    The Behemoth can use "Vomit" (sleep, poison, silence), "Glare" (90-100 damage to one person), or "Windy Wings" (70-100 damage to the party). Use buffs and healing to defeat it.
  32. 32
    Defeating the Behemoth yields a GRIMOIRE SHARD.
  33. 33
    Head through the northern door that opens after defeating the Behemoth for scenes of Glenn's past lives.
  34. 34
    Continue through the northern door to witness more scenes.
  35. 35
    Prepare for the BOSS ENCOUNTER: CHAINED ECHO.
  36. 36
    The Chained Echo is strong against light and weak against dark.
  37. 37
    The boss uses "Act Twice" to take turns.
  38. 38
    The boss uses "Glare" for around 100 damage to a single party member.
  39. 39
    The boss uses "Blinding Light" for around 50-60 damage to the entire party.
  40. 40
    The boss uses "Summoning Echo" to summon THREE "Glenn Doppelganger" enemies. These phantoms are strong to dark and weak to light.
Tips
  • The "Flying Eye" enemies are weak to light.
  • The "Behemoth" is weak to light and strong to wind.
  • Remember to steal from the "Behemoth" for a SCHOLAR'S HABIT.
  • The "Chained Echo" is weak to dark and strong to light.
  • The "Glenn Doppelganger" enemies are weak to light and strong to dark.

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