Explore Fallout's extensive list of armor, weapons, and items, including ammo types and categories like Chemicals and Useless Items.
Armor Class (AC): Armor Class determines how likely an enemy is to successfully hit you; a higher AC means enemies are less likely to score a hit.
Damage Resistances:
- Normal (N)
- Laser (L)
- Fire (F)
- Plasma (P)
- Concussion (E)
Contents:
- Ammo
- Armor
- Pistols
- Large Weapons and SMGs
- Rifles and Shotguns
- Energy Weapons
- Unarmed
- Melee Weapons
- Throwing Weapons
- Chemicals
- Items
- Useless Items
Tips
- Understanding Armor Class (AC) is crucial for survival in Fallout, as it directly impacts enemy accuracy against you.
- Familiarize yourself with the different damage resistances (Normal, Laser, Fire, Plasma, Concussion) to choose appropriate gear for various threats.
- The appendix covers a wide array of weapon types, from pistols to energy weapons and unarmed combat options.
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