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MELEE WEAPONS
Fallout

MELEE WEAPONS

A comprehensive guide to all melee weapons in Fallout, detailing their stats, selling prices, locations, required strength, attack methods, and action point costs.

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A comprehensive guide to all melee weapons in Fallout, detailing their stats, selling prices, locations, required strength, attack methods, and action point costs.

All melee weapons in Fallout deal normal damage, with the maximum damage output being influenced by your melee damage bonus. Below is a list of available melee weapons:

  • Knife — Selling Price: $40; First Seen: Starting item, or near another vault dweller; Required Strength: 2; Damage: 2-10 hp; Attack Methods: Swing or thrust; Action Points Used: 3 (swing/thrust), 4 (aimed swing/thrust)
  • Combat Knife — Selling Price: $160; First Seen: Beth's store, or from raiders at Irwin's house; Required Strength: 2; Damage: 3-11 hp; Attack Methods: Swing or thrust; Action Points Used: 3 (swing/thrust), 4 (aimed swing/thrust)
  • Throwing Knife — Selling Price: $100; First Seen: Raiders; Required Strength: 3; Damage: 3-6 hp; Attack Methods: Swing; Action Points Used: 3 (swing), 4 (aimed swing)
  • Sledgehammer — Selling Price: $120; First Seen: East room of the farm in Shady Sands; Required Strength: 6; Damage: 4-10 hp; Attack Methods: Swing or thrust; Action Points Used: 3 (swing), 4 (thrust/aimed swing), 5 (aimed thrust); Special: Can hit from two hexes away.
  • Super Sledgehammer — Selling Price: $3750; First Seen: Jake at Old Town; Required Strength: 5; Damage: 14-39 hp; Attack Methods: Swing or thrust; Action Points Used: 3 (swing), 4 (thrust/aimed swing), 5 (aimed thrust); Special: Can hit from two hexes away.
  • Spear — Selling Price: $80; First Seen: Aradesh (when agreeing to find Tandi); Required Strength: 4; Damage: 3-13 hp; Attack Methods: Thrust; Action Points Used: 5 (thrust), 6 (aimed thrust); Special: Can hit from two hexes away.
  • Club/Police Baton — Selling Price: $30; First Seen: Beth's store; Required Strength: 3; Damage: 1-7 hp; Attack Methods: Swing; Action Points Used: 3 (swing), 4 (aimed swing)
  • Crowbar — Selling Price: $50; First Seen: Vault 15; Required Strength: 5; Damage: 3-13 hp; Attack Methods: Swing; Action Points Used: 4 (swing), 5 (aimed swing)
  • Viroblade Ripper — Selling Price: $900; First Seen: The Gun Runners; Required Strength: 4; Damage: 15-35 hp; Attack Methods: Swing or thrust; Action Points Used: 4 (swing/thrust), 5 (aimed swing/thrust); Ammo Capacity: 30 Small Energy Cells
  • Cattle Prod — Selling Price: $600; First Seen: Lasher, or The Gun Runners; Required Strength: 4; Damage: 12-23 hp; Attack Methods: Swing or thrust; Action Points Used: 4 (swing/thrust), 5 (aimed swing/thrust)

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