Complete Part 26 of High on Life 2, including how to defeat the rocket emplacement operator and find C4 satchel bombs.
Walkthrough
- 1Kill the rocket emplacement operator by detonating a tripmine placed too close to him.
- 2Move along the ledge to his area to find a health pack and his dropped gun.
- 3Crouch-walk along the ledge until the marine starts firing rockets; they will go over your head.
- 4Shoot the marine's leg until he dies.
- 5Continue along the ledge until you approach the area where the rail car was stopped by a lowered barrier arm.
- 6Get out the .357 and slowly crouch-walk along the left ledge until you can see and shoot a vortigaunt on the other side of the tracks.
- 7Sneak carefully along, edging around a pillar, until you can shoot the next two vortigaunts across the tracks.
- 8Watch the hallway leading off the main vort area and kill the first vortigaunt that comes after you.
- 9Crouch-strafe left until the second vortigaunt down the hall comes after you.
- 10Crouch-strafe left until you can see and shoot the final vortigaunt in a corner to the right.
- 11Jump across the track and find a first aid station to the left.
- 12Go down the hall to find green crates blocking access to stairs.
- 13Stand back and shoot one of the tripmines past the crates with the pistol.
- 14Jump-crouch onto the single crate and walk across it.
- 15Ignore the two headcrabs in the ceiling area just past the crates, or toss a hand grenade up there after quicksaving.
- 16Crouch-walk up the stairs and bash the two crates to get a C4 satchel bomb.
- 17Get out the .357 and carefully crouch-walk to the corner past those crates.
- 18Sneak-shoot both marines in the area ahead, finishing them off quickly as they charge.
- 19Check their room for an HEV station and a large switch on a panel to raise the barrier arm.
- 20Hop onto the nearby railing and carefully crouch-drop to the floor below.
- 21Jump over two tracks and go left to find a new rail car.
- 22Ride this car until you encounter another lowered barrier arm; abandon the car or proceed on foot.
- 23To keep the car: Get off by moving onto the left ledge and move back until you can see three wooden crates stacked on the upper walkway.
- 24Use the pistol to shoot the bottom two crates, destroying the top one.
- 25Use the .357 to blast the three marines running around up there, only shooting when they are briefly standing still.
- 26Jump across the track before it splits, then move forward and around the corner.
- 27Quickly crouch as you run toward the base of the upper floor with the gun emplacement.
- 28Quicksave, then get out hand grenades.
- 29Move back so the gun fires but doesn't hit you, then toss a grenade over the sandbag wall to kill the marine at the gun.
- 30Hop across the tracks to climb a short ladder to the upper walkway.
- 31Look along the walkway for a first aid station and dropped guns.
- 32Go to the gun emplacement and use the wall switch next to it.
- 33Return to the rail car and ride until the next rail car elevator.
- 34Stop the car short of the elevator and check the side area for C4 satchel bombs in crates and one underneath the small personnel elevator.
- 35Send the elevator up, drop down to get the satchel, and climb out using the ladder.
- 36Recall the elevator.
- 37Get into the elevator and ride it up to a large stack of explosive crates.
- 38Get out C4 satchels and toss one through the gap between crates (move up to the gap and jump before tossing).
- 39Ride the elevator back down, detonate the satchel, then ride the elevator back up.
- 40Pick up the satchel near the elevator, then look for a splattified marine's dropped weapon next to two crates for supplies.
- 41Slowly crouch-walk along the rim of the rail car elevator shaft to reach a small red-lit room with two AR grenades.
- 42Look down and across the shaft to see marine legs to shoot with the pistol.
- 43Crouch-walk back across the shaft rim, then find the long ladder near the elevator.
- 44Climb down to the bottom to claim the dropped weapon of the marine you leg-shot.
- 45Climb to the top of the ladder to find boxes for ammo.
- 46Climb down the ladder to the floor with the elevator, then strafe off the ladder to land on the floor.
- 47Take the elevator down, then get on the rail car and ride it up.
Tips
- The tripmine might not kill the marine; crouch-walk along the ledge until rockets are fired over your head.
- You can sneak-shoot the vortigaunts, but letting them see you and immediately shooting them in the eye is faster.
- Quicksave before tossing a grenade at the headcrabs in case it bounces back.
- Each marine will charge as soon as the first slug hits him, so be ready to finish him off quickly.
- If you go back for your old rail car, a marine will have taken control of the new one.
- To avoid wasting ammo on the marines on the upper walkway, only shoot when they are briefly standing still.
- Marines on the upper walkway can shoot back and throw grenades; take them down quickly.
- Some marines on the upper walkway may hide, requiring you to enter their area.
- Move back a short distance before tossing a grenade at the gun emplacement so it lands behind the sandbag wall.
- You will know the grenade worked if the gun stops firing.
- Use the pistol to save .357 ammo when shooting marine legs.
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