Learn how to use the Mountain, Water, and Tree sliders in SimCity 2000 to shape your city's terrain, from flat plains to rugged mountains and lush forests.
These sliders allow you to adjust how mountainous, watery, or forested you want your city to be. The 'Make' button generates a new terrain based on your selections. You can regenerate the terrain as many times as you need.
Mountains: Maxing this slider creates uninhabitable canyons and valleys. Zeroing it out results in mostly flat terrain with a few hills and pits.
Water: Maxing this slider covers flat terrain with water, leaving only mountain peaks visible on mountainous terrain. Zeroing it out removes all water unless a river or coast is specifically chosen.
Trees: Maxing this slider covers your city with trees, creating a forest ambiance. Zeroing it out removes all trees. Note that trees will grow over time on undeveloped land regardless of the initial setting.
Terrain Editing Tools:
- Raise Terrain / Lower Terrain: Intended to adjust tile elevation, but glitched in PC and DOS versions.
- Stretch Terrain: Allows raising or lowering any tile by clicking and dragging. Can cause crashes.
- Raise Sea Level: Increases sea level by one elevation, destroying covered trees and ponds.
- Lower Sea Level: Decreases sea level by one elevation. Can eliminate navigable water.
- Place Water: Creates ponds or small streams on a clicked tile.
- Place Stream: Creates streams that flow downhill and can cover large areas.
- Place Tree: Plants a single tree per click. Holding Shift removes all trees from a tile.
- Place Forest: Creates forests like a spray paint tool. Holding Shift removes entire forests.
Note on Glitches: The Raise/Lower Terrain buttons are glitched. For detailed editing, use the terrain editor, a money cheat, and then 'Edit New Map' to clean up effects before finalizing the city.
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