Learn how to build roads and choose between Causeway, Raising, and Suspension Bridges in SimCity 2000. Connect to neighboring cities for $1,000.
To construct a road, click and drag from your desired starting point to your ending point. Release the mouse button when the highlighted area matches your plan. A dollar amount will display the cost of the proposed road. When building a road to a shoreline, you will be prompted to build a bridge.
There are several bridge types available:
- Causeway Bridge: The cheapest option, suitable for any distance but does not allow ships to pass underneath. Avoid using these for seaports where ship access is critical.
- Raising Bridge: Ideal for shorter distances, between 5 and 12 tiles. This bridge allows ships to pass underneath, with its middle section visibly rising.
- Suspension Bridge: The most expensive road bridge, required for distances of 7 tiles or longer. It has no maximum length and is the only option for crossing long spans while allowing shipping traffic.
Bridges cannot intersect each other or be built diagonally. While bridges are not supposed to have varying elevation levels, this can occur.
When two roads intersect, a traffic light is automatically built. A T-intersection will result in a stop sign on the butting road.
Building a road to the edge of your map will prompt you to build a connection to your neighboring city for $1,000. These connections are important for industrial growth, though less so than highway and railroad connections.
PlayStation Note: In the PlayStation version of SimCity 2000, the bridge type was randomly determined if multiple options were available.
- Consider ship traffic when choosing a bridge type over bodies of water connected to ports.
- Use Causeway Bridges for non-navigable water bodies like lakes.
- Raising Bridges are a good balance for shorter shipping lanes.
- Suspension Bridges are necessary for long shipping routes.
- Connecting to neighboring cities for $1,000 is a cost-effective way to boost industry.
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