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Floor 28
The Legend of Zelda: Spirit Tracks

Floor 28

Your expert guide to conquering Floor 28 in The Legend of Zelda: Spirit Tracks. Learn how to use the Sand Wand, guide Zelda, and collect all the treasures and keys.

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Your expert guide to conquering Floor 28 in The Legend of Zelda: Spirit Tracks. Learn how to use the Sand Wand, guide Zelda, and collect all the treasures and keys.

Alright, we're on Floor 28! This one's all about using that Sand Wand you've got to help Zelda navigate. Don't worry, it's pretty straightforward once you get the hang of it.

Walkthrough
  1. 1
    First things first, grab your Sand Wand. You'll want to climb up and head north. When you get to a ledge, you'll need to drop down. Don't worry about leaving Zelda behind for a moment; she'll catch up.
  2. 2
    Once you've dropped down, take out the Stalfos Warrior that's hanging around.
  3. 3
    Now, here's the main puzzle: you need to use the Sand Wand to create a path for Zelda to reach two torches located in the corners up above. Trace a path for her using the Sand Wand, making sure she has safe ground to walk on.
  4. 4
    Once she lights the first torch, you'll need to repeat the process for the second torch in the opposite corner.
  5. 5
    With both torches lit, two chests will pop up down to the south. Grab them both! Make sure both Link and Zelda are out of this room before proceeding.
  6. 6
    Head south, and you'll run into more Stalfos Warriors. Take 'em all out.
  7. 7
    Now, head back north and make your way to the highest point in the area.
  8. 8
    Here's a neat trick: get on Zelda's back. You'll then use the Sand Wand to create a path for her to carry you over to the southwest corner.
  9. 9
    Once you reach the southwest corner, hop off Zelda near a chest and open it up. You'll find a piece of Treasure in there!
  10. 10
    Get back on Zelda and create a sand path heading east.
  11. 11
    When you reach the ledge on the east side, hop off onto the same level as a chest. Open it up – you've just found a Small Key! We need three of these, so that's a good start.
  12. 12
    Hop back on Zelda, and trace a path back towards the staircase you came from. As you go, use the Sand Wand to create the path needed.
  13. 13
    Head upstairs to the next floor.
Tips
  • Don't rush the Sand Wand paths for Zelda; make sure they're solid enough for her to walk on without falling.
  • Keep an eye on your surroundings for any stray enemies while you're guiding Zelda.
  • Remember to collect both chests that appear after lighting the torches!
  • Piece of Treasure
  • Small Key

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