Follow our guide to complete Memory 01: Operation Dynamite Boat in Assassin's Creed Syndicate. Learn how to attack Templars and pursue your target.
Walkthrough
- 1First things first, head to the objective marker. You'll meet an NPC there, so chat with them. After the conversation, hop into the nearby police carriage and drive it out of the restricted zone shown on your mini-map. Once you're clear, return to Fleming and speak with him again.
- 2Fleming will then ask you to defend the area and will leave you to it. A 30-second timer will pop up, giving you time to get into position. While there are dynamite crates and secret service agents you can recruit, the upcoming fight isn't too tough, so don't stress too much about these.
- 3Your best bet is to climb one of the nearby cranes. This gives you a great view of the docks, including a fire barrel (for those handy hallucinogenic darts) at the top of the ramp and an explosive container nearby.
- 4Once the timer runs out, a cutscene will play showing the Templar ship arriving. If you're on a crane, go for an air assassination right away – this is also your optional objective. After that, draw the Templars towards the secret service agents and use the fire barrel and explosives to help take them down.
- 5After you've dealt with all the Templars, head to the new objective marker and speak with Fleming again.
- 6He'll point out the Templar leader nearby, who will promptly run off. You'll need to chase him through back alleys and factory-like areas. This chase is a bit unique because the target is fast, and you won't catch him until he tires, which can take a bit.
- 7Keep an eye out during the chase, as the Templar leader will frequently throw lit dynamite crates in your path. If you get caught in an explosion, it'll likely knock you down, giving him enough time to get away. So, give those dynamite crates a wide berth!
- 8If the target does manage to escape, a search area will appear on your map. Head into it and use Eagle Vision to find him again.
- 9Once you've caught up to the target, press [B/Circle] to kidnap him. Then, run him back to the docks and place him in the back of the target carriage to end the memory.
Tips
- Climbing a crane offers a good vantage point for air assassinations and spotting environmental hazards like fire barrels and explosive containers.
- Don't feel obligated to recruit secret service agents or meticulously place dynamite; the fight is manageable without them.
- During the chase, be very mindful of the lit dynamite crates the target throws. Avoiding them is key to not losing him.
- If you lose the target, use Eagle Vision within the designated search area to track him down.
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