Follow our step-by-step guide to completing Memory 04: One Good Deed in Assassin's Creed Syndicate, including defending the carriage and infiltrating the factory.
Alright, let's get started on Memory 04: One Good Deed. This one's split into two parts: first, we're defending a carriage, and then we're sneaking into a factory.
- 1Part 1: Defend the Carriage
You'll start off in control of a horse carriage. A couple of carts will zoom by, and you'll see objective markers appear: a blue one for a friendly and a red one for an enemy. Your first job is to catch up with your ally and protect their cart from the attackers.
Use your carriage's boost to get close, and then switch to your gun. Aim for the enemy aura when it turns yellow for quick shots. Don't forget to use your shunting ability to really mess up that enemy cart! Just when you think you're done, two more enemy carts will show up. You'll need to repeat the process, taking down all three hostile carts until they're all out of commission.
Once the coast is clear, hop onto the friendly carriage and take the reins. Drive it to the next objective marker.
- 2Part 2: Infiltrate the Factory
Now, you need to approach the factory. You'll see a large, square restricted area. Your goal here is to find the foreman and steal a deed from him.
The easiest way to get in is by using your Rope Launcher to get onto the roof of the factory. On the south side of the main building, there's a small balcony with a sniper. Drop down from the roof, air assassinate the sniper, and then head inside.
As soon as you enter, take cover behind the crates on the right. Whistle the guard you see ahead to draw him closer, then perform a cover takedown. This might attract another guard from upstairs, but if you wait a moment, he should go back to his patrol. If he does come to investigate, take him out with a corner assassination.
There are two more enemies on this floor. One is patrolling on the far side of the room, and the foreman is in a small office on the far right. Wait for the patrolling guard to move left, then crouch and sneak past where the first guard was. Follow the walkway to reach the foreman's office.
Once you're in the office, you can either pickpocket the foreman or use a throwing knife/assassination to take him down. Loot his body to get the deed you need.
With the deed in hand, head back to the window you entered through. Use the Rope Launcher again to get across the rooftops for a quick escape.
Finally, make sure you've escaped the restricted area and head to the green objective marker to finish the mission.
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