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Memory 04: 04 Final Act
Assassin's Creed Syndicate

Memory 04: 04 Final Act

Follow our guide to complete Memory 04: Final Act in Assassin's Creed Syndicate. Learn how to handle opportunities, assassinate decoys, and defeat your target at the Alhambra Music Hall.

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Follow our guide to complete Memory 04: Final Act in Assassin's Creed Syndicate. Learn how to handle opportunities, assassinate decoys, and defeat your target at the Alhambra Music Hall.

Walkthrough:

  1. Part 1: Vantage Point and Opportunities
    • The memory takes place at the Alhambra Music Hall.
    • Three opportunities are available:
      • Usher – Stealth Opportunity: Acquire a mask by looting a Thug near the entrance. The Usher will then escort you inside.
      • Waitress – Assistance Opportunity: Find her on the second floor. Spike the drinks she is carrying to silently kill a decoy.
      • Machinist – Unique Kill Opportunity: Located behind the stage in a locked room. Freeing the Machinist lowers an additional hanging walkway above the stage for an assassination.
    • It is not required to complete any of these opportunities.
  2. Part 2: Assassination Strategy
    • Acquire a Mask: Outside the Alhambra, near the right corner of the park, assassinate a guard and loot his mask.
    • Enter the Alhambra: Approach the Usher at the entrance. You may need to kill the guarding Thugs.
    • Inside the Club: With a mask, you are less likely to be attacked on sight, but still need to avoid detection.
    • Reach Vantage Point: Make your way to the main theatre room and climb to the objective marker on the balcony.
    • Identify Decoys: Use Eagle Vision from the vantage point to locate four decoys.
    • Poison Decoys (Waitress Opportunity):
      • Drop to the second floor balcony and crouch past an open door on the right.
      • Wait for the Waitress to approach with a pitcher. Speak to her to poison it.
      • Observe her poison the first decoy, whose guards will kill him. [Killed Decoy 1/4]
      • Follow the Waitress to a room on the right. Continue past it to find the second decoy.
      • Wait on a bench for the Waitress to poison the second decoy, and his guards will kill him. [Killed Decoy 2/4]
    • Assassinate Third Decoy:
      • The third decoy is in the center of the circular room at ground level, in the crowd. Sneak up and assassinate him. [Killed Decoy 3/4]
    • Prepare for Fourth Decoy and Machinist:
      • Climb stairs to the lower level of the concourse and go to the left side of the stage.
      • Enter an open door backstage. Use cover to whistle and kill guards one by one.
      • Locate the locked door containing the Machinist up a short set of stairs on the left wall. Pick the lock when safe.
      • Free the Machinist. He will lower a rafter above the main stage.
    • Assassinate Fourth Decoy: (The text implies the fourth decoy is dealt with after freeing the Machinist, but doesn't explicitly state how. It's assumed to be a standard assassination or part of the Machinist opportunity.)
    • Assassinate Target: (The text does not explicitly detail the final target's assassination after the decoys are dealt with, but it is implied to occur after the opportunities are leveraged.)

    Tips
    • Looting a guard's mask is the quickest way to gain entry.
    • The Waitress opportunity allows for silent, indirect elimination of two decoys.
    • Freeing the Machinist provides a unique assassination method via the lowered walkway.
    • Be mindful of enemy detection radii even when masked.
    • Completion of Memory 04: Final Act.
    • Progress in the main campaign.

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