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Konpa Cave
Dark Age of Camelot

Konpa Cave

Detailed walkthrough for Konpa Cave in Dark Age of Camelot, including item locations, boss fight strategies, and character information.

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Detailed walkthrough for Konpa Cave in Dark Age of Camelot, including item locations, boss fight strategies, and character information.

Walkthrough
  1. 1
    Descend into the basement and proceed through the first room.
  2. 2
    In the second room, move forward and use the grip ability to cross the first gap.
  3. 3
    On the slope, use grip to reach the middle ledge. Push the rock column off the ledge.
  4. 4
    Go down, move the rock column one space to the left.
  5. 5
    Return to the middle ledge. Now you can use grip to reach a treasure chest containing the [Elven rapier].
  6. 6
    Take the northern exit to continue. Keep moving forward to trigger a scene.
  7. 7
    You will meet Kraden and his apprentices, Nowell and Rief, who are examining a vortex.
  8. 8
    After a brief interaction, a soldier appears.
  9. 9
    Boss Fight: Stealthy Scout x3
  10. 10
    Stats: HP: Around 340 each.
  11. 11
    Moves: Basic Attack (Low-Med dmg), Stifle Shot (Low dmg, AGI debuff), Psy Grenade (AoE PP loss), Paralysis Shot (Med dmg, chance to paralyze), Herb (Low heal), Scouting (Free turn, rare).
  12. 12
    Strategy: Focus fire on one scout at a time. Use Jolt if needed. Designate an item healer. Be mindful of Stifle Shot's effect on turn order.
  13. 13
    Reward: 877 Experience, 468 coins, 1 Psy Grenade.
  • Following the fight, shadow figures appear and abduct Rief.
  • They reveal their plan to leave Rief at one of two exits. You will proceed south.
  • Characters Introduced:

    • Nowell: A promising Alchemy student and Kraden's apprentice, sister to Rief. She studies ancient ruins and artifacts.
    • Rief: A Water Adept and Kraden's apprentice, son of Mia. He travels with Kraden studying Alchemy.
    • Kraden: A mentor figure to Nowell and Rief.

    Items:

    • Elven rapier: Found in a treasure chest in Konpa Cave.
    • Psy Grenade: Obtained as a reward after the boss fight.

    Lore:

    • Belinsk: A fortress city, capital of Morgal, known for military strength and culture.
    • Glyph Book: A primer to the lost language of the ancients.

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