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Wheel of Harma's Secret Trial: Definitive Edition Endgame
Dragon Quest XI S: Echoes of an Elusive Age — Definitive Edition

Wheel of Harma's Secret Trial: Definitive Edition Endgame

Master the Wheel of Harma's Secret Trial in Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition. Detailed strategies for all four rounds, including boss weaknesses and optimal character actions.

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Master the Wheel of Harma's Secret Trial in Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition. Detailed strategies for all four rounds, including boss weaknesses and optimal character actions.

Walkthrough
  1. 1
    Round 1 - The Band of Bashers:
    - Characters: Veronica, Serena, Hendrik.
    - Enemies: Pruslas, Archbishop, Stout Troll.
    - Strategy: Aim for a specific turn order: Serena first, Hendrik second, Veronica last. Serena should use Mighty Magic Burst. Hendrik should toss an Elfin Elixir to Veronica. Veronica uses Magic Burst to finish. If the turn order is not achieved, use Magic Burst twice with Veronica. Ensure Serena and Veronica are pre-pepped. Equip two Meteorite Bracers on Hendrik and Serena for faster turns.
    - Note: Archbishop can use Bounce, disrupting strategies.
  2. 2
    Round 2 - The Burly Brigade:
    - Character: Rab (solo).
    - Enemy: Boodica (summons reinforcements like Ghoul, Chasmonaut, Bloody Hands, and a doppelganger).
    - Strategy: Cast Infinite Wisdom on Rab's first turn. Use Kacrackle on subsequent turns. Keep an eye on Rab's health and heal with Yggdrasil Dew or Fullheal if necessary. Do not recast Infinite Wisdom once it falls off. Focus on Boodica, even when the doppelganger appears.
    - Note: The doppelganger is as strong as Boodica.
  3. 3
    Round 3 - The Storm Troopers:
    - Characters: Erik, Sylvando.
    - Enemies: Numerous, including Coralossus, Brollygaggers, Spinchillas.
    - Strategy: Erik uses Divide on turn 1, Sylvando casts Oomphle on Erik. On turn 2, Erik uses Double Down targeting Coralossus. Equip Venus’ Tears to reduce wind-elemental damage. If Coralossus uses Forbearance, Sylvando can use Gold Rush (approx. 300 damage) on subsequent turns while Erik continues with Double Down.
    - Note: Coralossus's Forbearance redirects damage to itself.
  4. 4
    Round 4 - Grand Master Pang:
    - Characters: Hero, Jade.
    - Enemy: Grand Master Pang.
    - Strategy: Pang starts in Swordsman's Stance (increased attack/evasion). Attack aggressively. Hero can heal using MP. Pang switches to Spellcasting Stance (normal evasion) and uses powerful spells like Kaboomle and Kacrackle. Jade uses Re-Vamp (once), then Multifeet. Hero uses Sword Dance, or Omniheal if needed. When Pang's HP is below half, she summons an Equinox and Godsteed; focus on Pang. Pang powers up twice before her ultimate attack; avoid this.
    - Note: Pang's ultimate attack is devastating.
Tips
  • Ensure key characters are pre-pepped for Round 1 to optimize the Mighty Magic Burst combo.
  • For Round 2, manage Rab's MP and HP carefully, as he is solo against a potentially large group.
  • In Round 3, prioritize debuffing or AoE attacks to handle the numerous enemies efficiently.
  • Round 4 requires adapting to Pang's changing stances and managing the summoned allies effectively.

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