Learn about Erik's spells, knives, swords, and boomerangs in dragon quest xi echoes of an elusive age definitive edition. Discover how to inflict poison and sleep.
Erik in dragon quest xi echoes of an elusive age definitive edition has a variety of skills and spells across different weapon types and his own unique trees. His spells are primarily focused on Earth-based damage traps, with some utility options.
Spells:
Erik learns several spells, with four falling under the Earth trap category. These traps deal damage before the enemy acts and are effective against most enemies due to low Earth resistance.
- Rubblerouser: Places a seal under an enemy that damages them for three turns. Costs 6 MP. Learned at Level 10.
- Evac: Teleports the party out of a dungeon. Costs 0 MP. Learned at Level 12. (Note: The Hero learns this sooner and it costs no MP).
- Cock-a-Doodle-Doo: Cures the party of sleep. Costs 2 MP. Learned at Level 15.
- Peep: Reveals if a chest is real or not. Costs 1 MP. Learned at Level 22.
- Boulderbringer: Places a seal under an enemy that damages them for three turns. Costs 12 MP. Learned at Level 23.
- Mountainmover: Places a seal under an enemy that damages them for three turns. Costs 20 MP. Learned at Level 42.
- Ridgeraiser: Places a seal under an enemy that damages them for three turns. Costs 36 MP. Learned at Level 61.
Knives:
Knives are a strong choice for Erik, especially early on. Skills like Sleeper Hit can put enemies to sleep, allowing for follow-up attacks with Persecutter for high damage. Cobra Strike and Victimiser offer poison-based damage, which is often more effective against bosses and tougher enemies than sleep.
- Sleeper Hit: Costs 6 SP. Chance to put an enemy to sleep.
- Persecutter: Costs 9 SP. Deals 6x damage to sleeping enemies.
- Cobra Strike: Costs 7 SP. Chance to poison an enemy.
- Victimiser: Costs 13 SP. Deals 6x damage to poisoned enemies.
- Dual-Wielding: Costs 16 SP. Allows Erik to equip two weapons of the same type. The offhand weapon has a damage penalty, which can be removed later with Dually Deadly from the Sword tree.
- Nastier Knives: Costs 20 SP. Increases the chance of inflicting status ailments with Sleeper Hit or Cobra Strike.
- Other passive skills include Attack When Wielding +5 (3 SP), Critical Hit Rate When Wielding +2% (4 SP), Dodge Chance +3% (14 SP), Assassin’s Stab (18 SP), Critical Hit Rate When Wielding +4% (14 SP), HP Hoover (16 SP), Attack When Wielding +30 (16 SP).
Swords:
Erik's Sword skills are similar to the Hero's early on, with Flame Slash being the only consistently useful skill. However, with the expanded skill tree, Erik gains access to powerful skills.
- Fatal Slash: Costs 20 SP. Deals 2.5 times the damage of normal attacks against single targets.
- Dually Deadly: Costs 25 SP. Negates the damage penalty on the offhand weapon when dual-wielding. This is essential for maximizing dual-wielding damage.
- Erik also gains a significant +90 Attack bonus through sword passives.
- Other Sword skills include Flame Slash (3 SP), Attack When Wielding +10 (4 SP), Critical Hit Rate When Wielding +2% (6 SP), Sword Stance (7 SP), Dragon Slash (10 SP), Metal Slash (12 SP), Attack When Wielding +20 (10 SP), Miracle Slash (16 SP), Attack When Wielding +25 (14 SP), Attack When Wielding +35 (16 SP).
Boomerangs:
Boomerangs are effective for hitting all enemies in random battles, though damage is reduced on subsequent targets. They are generally not recommended for boss fights due to this damage degradation. However, they offer a cheaper alternative to Metal Slash for hitting Metal Slimes with Metalicker.
- Metalicker: An ability that hits Metal Slimes, cheaper to acquire than Metal Slash.
- Starburst Throw: Costs a lot of MP and is locked, but is a decent attack.
- Power Throw: Allows normal boomerang throwing without damage reduction on subsequent foes.
- Double Down: A major investment in the Boomerang tree. It delivers two hits, each dealing almost twice normal damage, at a significant MP cost. It also has a chance to reduce enemy resistance to ailments and debuffs.
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