Navigate the Urssa Cave Temple in Star Ocean: Till the End of Time. Find item locations, enemy stats, and boss strategies for Level 1, Level 2, and Level 3.
Walkthrough
- 1Locate the entrance to the Urssa Cave Temple in the northeastern room at Crosell's lair.
- 2Proceed north from the main hall to trigger the [AddScene062] event and encounter the first set of bosses.
- 3When an orb is placed on an altar, enemies of that element become invincible.
- 4The bosses on Level 1 and Level 2 are optional characters who did not permanently join your party. The Level 2 versions are significantly stronger than Level 1. The order of these bosses is random; you can reload your game to fight a specific boss in its Level 1 form.
- 5On Level 2, you will find items such as Compounding Elixirs, Burdensome Folio #t, Fire Shielding #, Orb of Water, Orb of Fire, Orb of Air, and Orb of Earth.
- 6The Lost & Found section on Level 2 lists Fire Charm (Fire Pixie), Water Charm (Water Pixie), Wind Charm (Wind Pixie), Earth Charm (Earth Pixie), and Tri-Emblum (boss).
- 7To progress on Level 2, you need to place the Earth Orb on the pedestal in the middle.
- 8Reaching the north-most room triggers [AddScene063] and leads to Level 3.
- 9On Level 3, items include Wind Shielding #, Earth Shielding #, Ripe Berries, Perfect Berries, Massive Folio ¤, Trading Card EX11 ¤, and 1/1 Scale Bunny (nc).
- 10The Lost & Found on Level 3 includes Synthesis Materials (from Shadow Savant c - 2%), Celestial Pixie (from Altar Guardian b), Tri-Emblem (from Luther 3), and Rabbit's Foot (from Fayt).
- 11The final boss encounter on Level 3, triggered by [AddScene064] upon entering the north-most room, may vary: Fayt a (700,000 HP, 70,000 MP, 2500 ATP) and Luther 3 (1,100,000 HP, 8,000,000 MP, 3000 ATP) if you achieved the solo ending, or Fayt b (1,000,000 HP, 100,000 MP, 3000 ATP) if you achieved any other ending.
Enemies and Stats:
- Nova Blaze e: 71,000 HP, 5,000 MP, 1200 ATP, 2800 Xp, 4600 Fol (AW | Hom)
- Core Wisp b: 52,000 HP, 7,000 MP, 1100 ATP, 2400 Xp, 2500 Fol (AW | 2W)
- Acid Gel b: 68,000 HP, 6,500 MP, 970 ATP, 2400 Xp, 2550 Fol (WA | Nrm)
- Aquaregia e: 81,000 HP, 14,000 MP, 1000 ATP, 4900 Xp, 3650 Fol (WA | Hom)
- Ancient Bat b: 51,200 HP, 8,000 MP, 970 ATP, 1900 Xp, 2555 Fol (AW | RW)
- Breeze Hunter b: 76,000 HP, 8,000 MP, 1250 ATP, 3100 Xp, 3600 Fol (AW | Nrm)
- Botanic Savage b: 68,000 HP, 5,000 MP, 985 ATP, 1500 Xp, 2500 Fol (WA | Hom)
- Grand Shrieker b: 92,000 HP, 8,000 MP, 1350 ATP, 2100 Xp, 3600 Fol (WA | Rgn)
- Shadow Savant b: 61,000 HP, 12,000 MP, 940 ATP, 4500 Xp, 4000 Fol (IIII | Rgn)
- Altar Guardian a: 72,000 HP, 6,000 MP, 1100 ATP, 1800 Xp, 4000 Fol (IIII | Nrm)
- Shadow Savant c: 91,000 HP, 16,000 MP, 1120 ATP, 4500 Xp, 4000 Fol (IIII | Rgn)
- Altar Guardian b: 61,000 HP, 9,000 MP, 1400 ATP, 1800 Xp, 4000 Fol (IIII | Nrm)
Bosses:
- Level 1/2 Bosses: May vary, including optional party members.
- Level 3 Bosses: Fayt a & Luther 3 (if solo ending) or Fayt b (if other ending).
Boss Abilities:
- Roger's Star Fall deals heavy damage and makes Roger invincible.
- Romero's Sword of Darkness deals heavy damage and causes Instant Death.
- Albel has Explosion and can cast it very quickly.
- Peppita uses Instant Death attacks.
- Nel uses Divine Wrath.
- Fayt a: 700,000 HP, 70,000 MP, 2500 ATP.
- Fayt b: 1,000,000 HP, 100,000 MP, 3000 ATP.
- Luther 3: 1,100,000 HP, 8,000,000 MP, 3000 ATP.
Synthesizing Combinations:
- Fire + Water: Wind Shielding
- Fire + Air: Earth Shielding, boss
- Fire + Earth: Ripe Berries, Trading Card EX10, Perfect Berries
- Water + Air: Massive Folio (Sirocco (Adray))
Tips
- Keep reloading the game if you wish to fight the Level 1 version of an optional character boss.
- The music in this area is a fan favorite.
- Be prepared for Instant Death attacks from Peppita and potentially Romero.
- Albel's Explosion can be cast very rapidly.
- Luther 3 has an exceptionally high MP pool.
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